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Need a new P-rifle multi
Posted: Sat Nov 10, 2007 8:22 am
by SL!P
I need a fresh p-rifle multi, mine got screwed up pretty badly. I don't want to go to my backup bitmaps.map because I'd loose all my skins. So plz help me out

Posted: Sat Nov 10, 2007 8:25 am
by Philly
The answer is simple. Keep a clean copy of bitmaps.map to extract clean skins from, or, don't be stupid and amke backups.
Posted: Sat Nov 10, 2007 8:25 am
by Philly
Sorry for the double post, it was purely accidental.

Posted: Sat Nov 10, 2007 8:40 am
by UntalkativeBunny
double post there philly
anyways, i'd do what philly said, but, for a quicker way to make a backup for a single file is to: when you're editing a certain bitmap, make sure that you save a backup of the original of the texture, then edit another copy of it.
Posted: Sat Nov 10, 2007 8:49 am
by Philly
Yeah, do exactly what he said, it's what I do.

Posted: Sat Nov 10, 2007 1:03 pm
by Pepsi
just to echo philly..
when you modding a map for example bloodgulch always have a folder to the side with a clean bloodgulch.map and a clean bitmaps.map in it. that way if you ever need some stock meta numbers or number values you can go to them. you can also swipe clean bitmaps as well.
its just a good practice to do.
Posted: Sat Nov 10, 2007 1:06 pm
by SL!P
Well I was able to get a fresh one off the CD
so there are my backups lol