Page 1 of 1

3 questions

Posted: Fri Nov 02, 2007 4:55 pm
by SL!P
1>How do I skin?
2>Howdo I stretch models?
3>RESOLVED

Thanks Dead Hamster

Posted: Fri Nov 02, 2007 4:58 pm
by DeadHamster
Are you sure you selected the right vertices and indices? And make sure you select yes to any new veritces, any new indices, and select vertices.new, indices.new, and yes to the modified offset list.

And you copied the sbsp.meta into the levels/test/yourmap folder correct? The file is made after the decrap

Posted: Fri Nov 02, 2007 5:02 pm
by SL!P
DeadHamster wrote: And you copied the sbsp.meta into the levels/test/yourmap folder correct?
ooooooooooooooooooohhhhhhhhhh

Thanks :D

now for 1 and 2....

Posted: Fri Nov 02, 2007 5:16 pm
by DeadHamster
There it is. Haha

Posted: Fri Nov 02, 2007 5:24 pm
by SL!P
New problem.

I got the model in there, and so I went into sparkedit and imported it into the scenario as the cturret (there were no other available tags). I put one in there and ended up with a turret instead of a pelican.

Posted: Fri Nov 02, 2007 5:30 pm
by DeadHamster
Noooo...PMI the Vehicle Tag, not just the model.

Posted: Fri Nov 02, 2007 5:33 pm
by SL!P
DeadHamster wrote:Noooo...PMI the Vehicle Tag, not just the model.
PMI say what????
If this means put in the vehi.meta during the rebuild, I'll try that

Posted: Fri Nov 02, 2007 5:37 pm
by DeadHamster
Yes.

Here let me give you a PMI semi-secret, it's kinda known but not by everyone.

The only thing you ever need to select as far as metas go for new items being added, is what it is. Let me explain

If your PMI-ing an energy sword, you dont have to select sword.weap.meta, sword.mod2.meta, etc. etc.

You only have to select the sword.weap.meta, and it'll do the rest for you.

If you PMI a pelican, only select pelican.vehi.meta

If you do a covenent storage, only select cstorage.scen.meta.


You only select the actual item, not the bitmaps and models and stuff.

Or select everything in the folder. Your choice.

Posted: Fri Nov 02, 2007 5:46 pm
by SL!P
Ok, but now Sparkedit's just freezing up every time i try and import a tag into the scenario.

Posted: Fri Nov 02, 2007 5:48 pm
by DeadHamster
mmmmmkk....Now Im no expert or nothing, but that sounds bad.

What map are you on, and what did you add. List everything you added.