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[WIP]Warthog Park

Posted: Sun Oct 28, 2007 2:16 pm
by Andrew_b
Ok, I am working on my second map. The map is a skatepark for warthogs. (Tony Hawg Pro Driver :P) Anyways i am running out of ideas for ramps. Heres all i have so far.

Ramp1
Image
Ramp2
Image
Ramp3
Image
Platform Ramp
Image
Table Top
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Bump Ramp
Image

So does anyone have ideas for what i should put in/take out?
Any help would be appreciated.

Posted: Sun Oct 28, 2007 2:21 pm
by UPS
Well, the bump ramp could be fixed. I think you should round the tops. It looks like it would be really easy to get stuck in. I'd suggest either making the bump ramp like really big, so a hog could fit lengthwise across the length of a bump (and there is a bit of distance in between) or making the bumps smaller.

Posted: Sun Oct 28, 2007 2:40 pm
by Andrew_b
nah...bump ramp works perfectly in game...heres a pic of it with the warthog.
Image

Posted: Sun Oct 28, 2007 2:59 pm
by TAZZ
Nice, I like the look of them ramps :)

I was about to say wrong section, but with that many CE>PC conversions goin on nowadays, I took a second thought n saw your description.

Loving it, keep em comin. :D

Posted: Sun Oct 28, 2007 7:17 pm
by Andrew_b
So any other comments/suggestions?

What do you guys think? feel free to post.

Posted: Sun Oct 28, 2007 8:03 pm
by Pepsi
having something to grind on would be nice.

like..

you go off a ramp and spin your hog 45 degrees and land on a rail. example im thinking of is new mombasa race in CE. when your on the bridge/overpass and can use the off ramps i always spin my hog and grind down thoes side railings to the ground.

Posted: Sun Oct 28, 2007 8:09 pm
by Andrew_b
i was thinking that too...hmm Might have that done tomorrow.

Any others?

Posted: Sun Oct 28, 2007 8:51 pm
by JK-47
Awesome :D You should try to put in a loop (like... one of those upsidedown things :p)

Posted: Sun Oct 28, 2007 8:53 pm
by Patrickh
I'll help with anything you need me to do Andy ( :P ).
I can do BSPs and scenery

My suggestion: once you've finished, also release a big plain box BSP with all of the ramp tags as scenery, so people can design their own levels very easily, and also contribute to the tag set

@JK, I don't think the hog could handle it

Posted: Sun Oct 28, 2007 9:20 pm
by Andrew_b
Wait chris you mean one of these?
Image

Yeah i was working on that before you brought it up.

Give thanks to TomClancey for the model.

Posted: Sun Oct 28, 2007 10:59 pm
by JK-47
That's exactly what I meant :)
I was thinking about the hog not being able to handle it, but I'm sure there's way around that isn't there? Like editing physics and gravity maybe?

Posted: Sun Oct 28, 2007 11:03 pm
by Pepsi
thats what i asked him on xfire and he said it wouldnt be a issue

Posted: Mon Oct 29, 2007 2:00 am
by Novaizhere
JK-47 wrote:I was thinking about the hog not being able to handle it, but I'm sure there's way around that isn't there? Like editing physics and gravity maybe?
Right, hog won't be able to do the loop xD

The look of the ramp is awesome, wait to see the result :D

Posted: Mon Oct 29, 2007 1:08 pm
by (Oscuro)
Wow, this is gonna be sweet. Looks great, can't wait to see the final product.

Posted: Mon Oct 29, 2007 4:24 pm
by Andrew_b
update...

Image

Posted: Mon Oct 29, 2007 5:24 pm
by peow130
A a step-up, a set of doubles, some triples, a rainbow grind rail and uhhh hmm
a few gaps.
dastardly page editing messed up my pix :(

Posted: Mon Oct 29, 2007 5:35 pm
by (Oscuro)
You should also add a slanted ramp that is good for McTwists :D

Posted: Mon Oct 29, 2007 5:47 pm
by SL!P
Jump over a flame pit!!!

Thats a classic, you need that. :P

Or, flames coming out fo the walls.

Posted: Mon Oct 29, 2007 7:06 pm
by Mo|)_M4n
SL!P wrote:Jump over a flame pit!!!

Thats a classic, you need that. :P

Or, flames coming out fo the walls.
YES!!! ADD THAT

Posted: Mon Oct 29, 2007 8:21 pm
by Patrickh
yes, that's super easy to do to. :D just model a flame pit and fill it with fire