[WIP]Warthog Park

Discuss general issues about modding HaloPC. Post ideas for mods here.
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Andrew_b




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[WIP]Warthog Park

Post by Andrew_b »

Ok, I am working on my second map. The map is a skatepark for warthogs. (Tony Hawg Pro Driver :P) Anyways i am running out of ideas for ramps. Heres all i have so far.

Ramp1
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Ramp2
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Ramp3
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Platform Ramp
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Table Top
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Bump Ramp
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So does anyone have ideas for what i should put in/take out?
Any help would be appreciated.
Last edited by Andrew_b on Sun Feb 10, 2008 12:01 am, edited 1 time in total.
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UPS





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Post by UPS »

Well, the bump ramp could be fixed. I think you should round the tops. It looks like it would be really easy to get stuck in. I'd suggest either making the bump ramp like really big, so a hog could fit lengthwise across the length of a bump (and there is a bit of distance in between) or making the bumps smaller.
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Andrew_b




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Post by Andrew_b »

nah...bump ramp works perfectly in game...heres a pic of it with the warthog.
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Post by TAZZ »

Nice, I like the look of them ramps :)

I was about to say wrong section, but with that many CE>PC conversions goin on nowadays, I took a second thought n saw your description.

Loving it, keep em comin. :D
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Post by Andrew_b »

So any other comments/suggestions?

What do you guys think? feel free to post.
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Post by Pepsi »

having something to grind on would be nice.

like..

you go off a ramp and spin your hog 45 degrees and land on a rail. example im thinking of is new mombasa race in CE. when your on the bridge/overpass and can use the off ramps i always spin my hog and grind down thoes side railings to the ground.
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Andrew_b




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Post by Andrew_b »

i was thinking that too...hmm Might have that done tomorrow.

Any others?
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Post by JK-47 »

Awesome :D You should try to put in a loop (like... one of those upsidedown things :p)
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Post by Patrickh »

I'll help with anything you need me to do Andy ( :P ).
I can do BSPs and scenery

My suggestion: once you've finished, also release a big plain box BSP with all of the ramp tags as scenery, so people can design their own levels very easily, and also contribute to the tag set

@JK, I don't think the hog could handle it
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Post by Andrew_b »

Wait chris you mean one of these?
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Yeah i was working on that before you brought it up.

Give thanks to TomClancey for the model.
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JK-47




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Post by JK-47 »

That's exactly what I meant :)
I was thinking about the hog not being able to handle it, but I'm sure there's way around that isn't there? Like editing physics and gravity maybe?
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Post by Pepsi »

thats what i asked him on xfire and he said it wouldnt be a issue
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Post by Novaizhere »

JK-47 wrote:I was thinking about the hog not being able to handle it, but I'm sure there's way around that isn't there? Like editing physics and gravity maybe?
Right, hog won't be able to do the loop xD

The look of the ramp is awesome, wait to see the result :D
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Post by (Oscuro) »

Wow, this is gonna be sweet. Looks great, can't wait to see the final product.
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Post by Andrew_b »

update...

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Post by peow130 »

A a step-up, a set of doubles, some triples, a rainbow grind rail and uhhh hmm
a few gaps.
dastardly page editing messed up my pix :(
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Post by (Oscuro) »

You should also add a slanted ramp that is good for McTwists :D
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SL!P
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Post by SL!P »

Jump over a flame pit!!!

Thats a classic, you need that. :P

Or, flames coming out fo the walls.
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WTF
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Post by Mo|)_M4n »

SL!P wrote:Jump over a flame pit!!!

Thats a classic, you need that. :P

Or, flames coming out fo the walls.
YES!!! ADD THAT
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Post by Patrickh »

yes, that's super easy to do to. :D just model a flame pit and fill it with fire
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