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Overload plasma weapons

Posted: Fri Oct 26, 2007 4:12 pm
by TommGun
Using HMT how do I make it so plasma weapons don't overload? And also how do I make it so that I don't have to wait 4 seconds after I shoot a scorpian shot?

Posted: Fri Oct 26, 2007 4:19 pm
by UntalkativeBunny
Ok,

Open HMT with the map of your choice
Go to the weapons section
expand it
select weapons\plasma rifle\plasma rifle

And edit the following:
Go into "triggers" and select "0"
under "firing", change Heat Generated per Round from 0.08, to 0

Posted: Sat Oct 27, 2007 6:15 am
by TommGun
UntalkativeBunny wrote:Ok,

Open HMT with the map of your choice
Go to the weapons section
expand it
select weapons\plasma rifle\plasma rifle

And edit the following:
Go into "triggers" and select "0"
under "firing", change Heat Generated per Round from 0.08, to 0
Where's 'triggers'?

Posted: Sat Oct 27, 2007 6:39 am
by bcnipod
what plug-ins are you using?

Posted: Sat Oct 27, 2007 6:56 am
by TommGun
bcnipod wrote:what plug-ins are you using?
Plugins? I dunno, where do I go to find the plugins?

Posted: Sat Oct 27, 2007 8:37 am
by UntalkativeBunny

Posted: Sat Oct 27, 2007 12:16 pm
by TommGun
UntalkativeBunny wrote:http://forums.halomods.com/search.php

the best tool made
That did not help me at all

Posted: Sat Oct 27, 2007 2:56 pm
by TAZZ
He linked you to the search page, where you can search for "Plugins HMT v3.5" or something along them lines. I'm not gonna go search for you, but once you find it then save it and extract the files into the plugins folder located in the HMT folder.

Posted: Sun Oct 28, 2007 2:43 pm
by TommGun
TAZZ wrote:He linked you to the search page, where you can search for "Plugins HMT v3.5" or something along them lines. I'm not gonna go search for you, but once you find it then save it and extract the files into the plugins folder located in the HMT folder.
Well I found the plugin folder in my HMT folder, and I have bipd.xml jpt!.xml matg.xml phys.xml proj.xml trak.xml vehi.xml weapo.xml So now how can I make it so plasma weapons don't have overload?

Posted: Sun Oct 28, 2007 2:50 pm
by TAZZ
UntalkativeBunny wrote:Ok,

Open HMT with the map of your choice
Go to the weapons section
expand it
select weapons\plasma rifle\plasma rifle

And edit the following:
Go into "triggers" and select "0"
under "firing", change Heat Generated per Round from 0.08, to 0
^Thats how

Posted: Sun Oct 28, 2007 3:20 pm
by TommGun
TAZZ wrote:
UntalkativeBunny wrote:Ok,

Open HMT with the map of your choice
Go to the weapons section
expand it
select weapons\plasma rifle\plasma rifle

And edit the following:
Go into "triggers" and select "0"
under "firing", change Heat Generated per Round from 0.08, to 0
^Thats how
I've already said, I don't have that option, unless I just can't find it. So either state exactly where it is, take a screenshot and edit it so that the "triggers" is circled, or tell me how to get that on my HMT

Posted: Sun Oct 28, 2007 4:54 pm
by Pepsi
heres a clupon for you..

whats the first stick post in the modding discussion section?

stop being lazy and look