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Pelican?

Posted: Fri Nov 28, 2003 12:03 pm
by jce108
I put a pelican into bg but it sucked half of it was in the ground and when i walked up to it i got the infamous exception error. Im pretty shure it is possible with hmt3 but does anyone know how?

Posted: Fri Nov 28, 2003 1:16 pm
by DankButter
why does everyone want to put that in bg?

put it in sidewinder or death island. bg is just too small for a transport ship.

Posted: Fri Nov 28, 2003 1:42 pm
by Lebowski
Hey I am using HMT3 and trying to get the pelican from the Silent Cart into death island. I cannot get anything but it's properties in though. The model is not importing right. I have done the steps from the readme.txt like 10 times. I extract a level i want to mod. then extract what I want to add from another level. copy the files/folders of the things i want to add into the DI extracted dir. I then i rebuild the map. The closest I have come is to hearing it, seeing just the lights to it, and being able to get in the bay. Oh and i can give another vehicle it's flight dynamics. But i cannot get the model itself to appear. I can only get in the back bay of the invisable pelican I injected into DI. And if I make that seat the pilot then it is a bitch to fly. Urggg..

So the quest continues...

Posted: Fri Nov 28, 2003 2:44 pm
by Aze
I got the wraith in BG, but the model was all stretched and stuff... looked really weird.