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Elevator randomly desends and i dont want it to.
Posted: Sun May 02, 2004 5:38 pm
by blink 182
Ok so i successfully injected an elevator from one of the cinematics. I placed it in a location in se, but when i start halo i see the elevator much higher than where i put it. Then it slowly desends to the right location. I do not want this to happen unless there is some possible way of making it either stop or only go down with a trigger which i know is impossible. If anyone can figure out how to make a trigger in mp that would be awesome. if not, please explain to me how i can get it to stop moving.
Posted: Sun May 02, 2004 5:45 pm
by SPARTAN-117[CHIEF]
Mayb if u place it farther down it'll spawn in the right location.......
I dunno......
BTW, how the hell did u get an elevator??
Posted: Sun May 02, 2004 5:45 pm
by the sentianal__
its not hard to get it in it just doesnt work properly once its in
Posted: Sun May 02, 2004 6:05 pm
by rossmum
Maybe we should put one in MP, then you have to try ride it to where you wanna go, but it's going to all the wrong places...
Posted: Sun May 02, 2004 9:04 pm
by v-virus
try to not add the animation trigger. when you rebuild. and make sure that you edit the xml so it wont call for it.. when you rebuilt. just keep the mod2 and bitmaps. and collision. and shader effects you know just take out the animation trigger. should work. duh. oh yeah im gone.
Posted: Mon May 03, 2004 3:21 am
by blink 182
im NOT rebuilding after all my work so thats not gonna happen. if there was a way to make it so the elevator keeps going down then up that would work. i think its the one from d40 but it goes down instead
