Night BG

Discuss general issues about modding HaloPC. Post ideas for mods here.
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inthedark7





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Night BG

Post by inthedark7 »

I'm using the sky plugin with HMT3.5 to make a night BG. I would like to know the following:
1) How do you get rid of shadows?
2) How do you get a dark sky?
3) How do you get rid of the sun and the solar flare?
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MasterNeoChief




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Post by MasterNeoChief »

1) The shadows are part of the map, you can't get rid of them.
2) Insert some numbers in the RGB things at the sky/levels/test thing.
3) I thought it was somewhere in HHT under the sky part... Dunno.
inthedark7





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Post by inthedark7 »

MasterNeoChief wrote: 2) Insert some numbers in the RGB things at the sky/levels/test thing.
3) I thought it was somewhere in HHT under the sky part... Dunno.
I don't get it
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Post by maxipulhalo2 »

On the second question, you can edit the texture of the sky to make it darker, or if you want all of the light to darken on the map, you have to edit the textures in levels/bloodgulch/test or levels/test/bloodgulch (I forget, just somthin like that) in the bitmap tag. You will need photoshop and the dds plugin to edit the textures.

For the third question, you might be able to do it with a plugin. I think it is the light plugin, but I may be wrong.
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staticx57





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Post by staticx57 »

open up bloodguclch in halo hacker tools then navigate to sky> then swap the last dependance and the lens dependancy so its nulled out.
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inthedark7





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Post by inthedark7 »

staticx57 wrote:open up bloodguclch in halo hacker tools then navigate to sky> then swap the last dependance and the lens dependancy so its nulled out.
What will that do? Other than get rid of the lens flare.
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staticx57





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Post by staticx57 »

that is the sun.
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inthedark7





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Post by inthedark7 »

Do I have to make a PPF patch for that? or anyone who joins the server that has the mod won't be able to see the sun?

My HHT won't work for me I get the following:

HHT.exe - Common Language Rintime Debugging Services

Application has generated an exception that could not be handled.

Process id=0xc80 (3200), Thread id=0xeb0 (3760).

Click OK to terminate the application
Click CANCEL to debug the applitcation

And it doens't run even if I click cancel. So, anyone know why?
{IAS}Bunkerking





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Post by {IAS}Bunkerking »

no ones gonna play it
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VoiDeD
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Post by VoiDeD »

i swear.. this is like ur 40th question...

can u just Image
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inthedark7





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Post by inthedark7 »

So far there are only two asses on this forum. Bunkerking and Voided. You don't understand that making mods is fun for me? I play with my clan and have fun. My mods are fun no matter what you say. You can go ahead and be a teenage year old ass. Entertainement goes beyond insulting people.
HoboRockAssassin





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Post by HoboRockAssassin »

ya but its funny
rossmum





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Post by rossmum »

Voided wrote:i swear.. this is like ur 40th question...

can u just Image
ENOUGH WITH THE CRAPPY EBAUMSWORLD PICS!
:evil:
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VoiDeD
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Post by VoiDeD »

ok i agree to that, ebams pics r gettin old..

so.. im just gunna make my own! :D
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rossmum





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Post by rossmum »

Voided wrote:ok i agree to that, ebams pics r gettin old..

so.. im just gunna make my own! :D
NO...YOU'RE...NOT!
*pulls out shotgun*
Seki Ryuu




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Post by Seki Ryuu »

ok, i got rid of the sun, but there is still light on the ground...how do i get rid of that
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Post by VoiDeD »

Seki Ryuu wrote:ok, i got rid of the sun, but there is still light on the ground...how do i get rid of that
1. Thanks for bumping up another useless topic!

2. Edit the RGB Values for the level bitmap.
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Seki Ryuu




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Post by Seki Ryuu »

well, its not useless if some1 needs it

i found what i needed....except it discolored spots on the bases and in caves....some cave walls r black and there r green spots every now and then on the bases
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