Sparkedit Spawn Point Problems...After PMI

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Lipk





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Sparkedit Spawn Point Problems...After PMI

Post by Lipk »

OK i just did the PMi tutorial that came with HMT now my derelict looks like aotcr. how do i use sparkedit to put the spawn points inside the map?
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Andrew_b




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Post by Andrew_b »

you select them all and move them into the bsp (you have to find em first)
Lipk





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Post by Lipk »

ok, i found them, but i also PMI'd a pelican. how do i see it in the map?
)John(





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Post by )John( »

you pmi'd it step 1
step 2 put it in the map :P

Inject the model into map ( Tools/Import tag into scenario )
duplicate a vehicle thats in there
and then swap it to the pelican
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Andrew_b




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Post by Andrew_b »

)John( wrote:you pmi'd it step 1
step 2 put it in the map :P

Inject the model into map ( Tools/Import tag into scenario )
duplicate a vehicle thats in there
and then swap it to the pelican
no...k

in sparkedit...

inject the vehicle tag (tool import tag into scen)
select a vehicle and press ctrl c
swap it with the pelican.

(model tag????)
)John(





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Post by )John( »

w/e u worded it better heh :)
Lipk





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Post by Lipk »

k thanks!
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