Questions about PC Modding
Questions about PC Modding
Could someone tell me, without using the letters 'C' and 'E', how to make new bitmap slots (if possible).
For anybody still wondering where FTD has gone, here it is.
- reanimation-06
- Posts: 388
- Joined: Mon Mar 19, 2007 2:49 pm
- Location: Middle of nowhere...
well see...say your making a remake of a bitmap and the pistol would work.
so lets say the pistol is a Dxt 2 at a pixel size of 512x512.
so you extract the pistol (non recusively) somewhere.
open the xml
edit the first <filename> you see to weapons\bitmnew1
click save and close.
now copy the meta and xml to the build->weapons folder
now rebuild your map being sure to add the new bitm
you just made another bitmap slot!!!
do you ce how to get it or does it ceem like i need to teach you some CE?
so lets say the pistol is a Dxt 2 at a pixel size of 512x512.
so you extract the pistol (non recusively) somewhere.
open the xml
edit the first <filename> you see to weapons\bitmnew1
click save and close.
now copy the meta and xml to the build->weapons folder
now rebuild your map being sure to add the new bitm
you just made another bitmap slot!!!
do you ce how to get it or does it ceem like i need to teach you some CE?

- reanimation-06
- Posts: 388
- Joined: Mon Mar 19, 2007 2:49 pm
- Location: Middle of nowhere...
- reanimation-06
- Posts: 388
- Joined: Mon Mar 19, 2007 2:49 pm
- Location: Middle of nowhere...
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- Posts: 1557
- Joined: Thu Mar 16, 2006 5:50 pm
- Location: RI
Well, I worked out how to do it.
There is a tutorial here.
If you combine that with andew_b's method, you can duplicate bitmaps without CE. It also works with sound.

There is a tutorial here.
If you combine that with andew_b's method, you can duplicate bitmaps without CE. It also works with sound.
For anybody still wondering where FTD has gone, here it is.