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HMT rebuilding question

Posted: Thu Nov 27, 2003 5:33 pm
by RunningRiot
Alright... I have a few questions about rebuilding a map.

I understand the concept, and even the process.

However, why in hell do we need

"Loading Background"
"Loading String"
"Multiplayer Map List"
"Lag Icon"
"UI Cursor Sound"
"UI Forward Sound"
"UI Back Sound"

I can understand BSP and global variables, but.... UI sounds???

First of all, I can't find them anywhere. I haven't looked in the UI map extract yet, but anyway. I shouldnt have to to Rebuild Blood Gulch.

Next, any time I try to build it, I an "Arithmetic resulted in an overflow error" I figure this is because the "Required Files" are missing.
:?

Help?

-RunningRiot

Posted: Thu Nov 27, 2003 6:22 pm
by jimmsta
stop complaining! This program is revolutionary in halohacking, so even if it has bugs, at least it works fine for everyone else.

Posted: Thu Nov 27, 2003 6:29 pm
by IWTPH2
I used to get the overflow error when batch extracting meta, then I found out that you cant do that if the map you are batch extracting the meta from has already been modded.

Posted: Thu Nov 27, 2003 6:58 pm
by RunningRiot
Gah.... I figured out my problem. HMT doesn't like Xbox maps. Thats fine, and I wasn't complaining earier. I was requesting simple information to utilize this great tool.

Anyway... I just tried extracting and rebuilding a retail PC map, and worked perfectly. Unfortunatly, I don't have Halo PC yet :cry: just the server(and that means maps!). I'm gonna try ths with the trial version next, and see what happens.

Just amazed at the versitility though. Can do almost everything discovered up to this point in Halo Modding! I love it!

-RunningRiot

Posted: Thu Nov 27, 2003 7:24 pm
by DankButter
if you were workin on the xbox version, why did you put it in HALOPC MODDING?

Posted: Thu Nov 27, 2003 7:38 pm
by BlacGrunt55
lol thats a good point dank, although it would probably do best in the hmt3 forum