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PMI'd item not showing up

Posted: Fri Aug 03, 2007 1:49 pm
by JK-47
I PMI'd the b40_shaftring into bloodgulch and the PMI went successfully, no errors or anything. I checked the bloodgulch.map.rebuild.map and it showed that it was a larger file than the original bloodgulch.map. So I opened up the modified bloodgulch into HMT, and I go into scenery and I don't see it in there. So I go into models, and I still don't see it. I tried rebuilding the map again and it still didn't work...

What do I have to do to get this thing to show up in HMT?

Posted: Fri Aug 03, 2007 3:16 pm
by Andrew_b
what is your operating system? and are you the administrator?

If your not run the program as an administrator.

Posted: Fri Aug 03, 2007 3:47 pm
by Cryticfarm
You mod halopc?

Posted: Fri Aug 03, 2007 9:26 pm
by JK-47
I'm running on Windows XP. And yes, I mod halo pc, I just never release anything.. I'm working on something to release right now, but the PMI decided to mess up on me the only time I need it :\

Posted: Sat Aug 04, 2007 9:33 am
by Andrew_b
umm...i hope it works...have you tried it again?

(I moved on to CE...and now my pmi things craps up on me too :\)

Posted: Sat Aug 04, 2007 7:58 pm
by JK-47
Andrew_b wrote:umm...i hope it works...have you tried it again?
Yes, I have. Many times.

Posted: Sun Aug 05, 2007 4:28 am
by bloodymess
I had this problem once - anything I pmi'ed messed up. I just re-downloaded hmt and problem was solved.

Posted: Sun Aug 05, 2007 6:17 pm
by UPS
Did you rename the map to bloodgulch.map?
Edit:
Oh, also try looking for it in [mach] if you haven't already.

Posted: Mon Aug 06, 2007 7:25 am
by JK-47
bloodymess wrote:I had this problem once - anything I pmi'ed messed up. I just re-downloaded hmt and problem was solved.
Just tried that, didn't work :\
UPS wrote:Did you rename the map to bloodgulch.map?
Edit:
Oh, also try looking for it in [mach] if you haven't already.
Yes I did, and I'm not seeing a [mach] category :? Weird...

Posted: Mon Aug 06, 2007 11:04 am
by UPS
The [mach] category will appear only if you PMI something from it into the map (unless the map already has one of those)

Posted: Mon Aug 06, 2007 7:56 pm
by JK-47
I dunno what's up... I tried PMI'ing something else and it still didn't work..

Posted: Tue Aug 07, 2007 8:49 am
by Patrickh
Make sure when you're rebuilding to add all the proper files to the box. Otherwise, no idea

Posted: Tue Aug 07, 2007 11:06 am
by JK-47
Patrickh wrote:Make sure when you're rebuilding to add all the proper files to the box. Otherwise, no idea
I'm adding all the files that were extracted... :?

I dunno, I'll just pmi something while following a tutorial to make sure I'm not doing something wrong, or if it's just my version of HMT, or whatever.

EDIT: Followed a tutorial word for word... didn't work...

Posted: Wed Aug 15, 2007 1:36 pm
by JK-47
Ok... I re-installed Halo, I deleted everything to do with HMT and downloaded the un-updated version (Just in case that was the problem..), put all of it's files back on my computer, and re-tried the PMI, and still, it didn't work.

But I was thinking and I have a question... for scenery, do I need to recursively save the meta..? Or do I not do that?

Posted: Wed Aug 15, 2007 1:55 pm
by DeadHamster
Im pretty sure you always recursively extract while PMI-ing. And i've had the same problem with scenery doing a crashed peli.

Posted: Wed Aug 15, 2007 2:20 pm
by JK-47
Yeah, my problem is this happens when I try to PMI anything :\