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Tank Gun

Posted: Wed Aug 01, 2007 1:23 pm
by DeadHamster
I've done it before with a warthog chaingun, now i can't do it again:

Before i was modding something stupid, just joking around really and swapped the meta of the warthog chaingun under [weap] to the flamethrower, and i could pick it up but it had no model, it still shot and everything, just no model. I wanted to try this again with a tank gun and an assault rifle, if it had worked there would be an assault rifle model with two triggers, one shooting bullets the other shooting grenades out of the gun itself, or anything else.

Anyone have an idea why it doesnt work, it won't let me pick it up and if i put it as my starting weapon it gives me no weapon at all (which is kinda interesting).

re

Posted: Sat Aug 11, 2007 12:27 pm
by developer
maybe it's for starting weapons.

Posted: Sat Aug 11, 2007 10:55 pm
by peow130
I tried that exact same thing in HHT, i didnt swap metas though, i suppose it'd be easier, but you can't pick up the rifle... it just sits there straight up n down..

Posted: Sun Aug 12, 2007 12:03 am
by developer
i have answer for that.Go to the tag weapons\vehicles where it is and change the weapon ID type.Ex:Plasma Rifle.

Posted: Sun Aug 12, 2007 7:41 am
by DeadHamster
I have, it still wont let you, it just stands there and wont let you pick it up. I have done it before and i dont remember how.

Posted: Sun Aug 12, 2007 11:10 pm
by joemammy47
well you could jsut rebuild the map with the secondary triggers for the ar

Posted: Mon Aug 13, 2007 4:16 am
by Philly
How do you make a secondary trigger?

Posted: Mon Aug 13, 2007 6:42 am
by DeadHamster
Joemammy, wouldn't that need CE modding? CE won't run on my computer.

If it can be done on PC, how so?