I did a map rebuild with the wraith to bloodgulch but the model is deformed and messed up i've reimported the model twice from b40 but it looks all deformed and now the ghost looks deformed, too. if some1 would help id send it 2 them or if some1 could tell me how to map rebuild with vehicles ive only rebuilt with weapons; nevr vehicles so could some1 tell me how to rebuild bg with the wraith? thx, any help is appreciated.
conure says: or i could jsut incase my shoes in papar mache, followed by my dog
|||Lethargy||| Mr. Mohawk|||
|||feel free to contact me via PMs, AIM, MSNM, or Xfire if you have any questions|||
right after you recursively extract the meta of the wraith to your new items folder, click tools>generate raw model offset list
it doesn't matter where you save it to.
then go tools>extract>raw model and find the wraith. extract it to it's proper location.
then go to tools> Model decrapper and right click in the large box and add the model you just extracted
in the other three boxes browse to you VIB folder and select the proper file
build that, then copy the new bsp to levels/test/levelname and overwrite the existing
then when you rebuild and it asks you for new verts and inds you go to your vib folder and find them
This tut is vague because you said you've PMIed before, but hopefully you can figure it out from that... good luck
and make sure you copy the new sbsp to the levels/test folder... that could have been your problem
conure says: or i could jsut incase my shoes in papar mache, followed by my dog
|||Lethargy||| Mr. Mohawk|||
|||feel free to contact me via PMs, AIM, MSNM, or Xfire if you have any questions|||