Page 1 of 1
					
				Problem injecting bitmaps in HMT
				Posted: Wed Jul 11, 2007 2:44 pm
				by Death~John
				In what order would I inject the Hud_Reticles Bitmaps to make it so none of them are currupt?
			 
			
					
				
				Posted: Wed Jul 11, 2007 3:27 pm
				by {TP}Spartan
				If u use photoshop when u save save as DDS and click 32 bit ARGB and inject the bitmap
			 
			
					
				
				Posted: Wed Jul 11, 2007 3:55 pm
				by Death~John
				did you read my post?
			 
			
					
				
				Posted: Wed Jul 11, 2007 3:58 pm
				by {TP}Spartan
				yes read my post
			 
			
					
				
				Posted: Wed Jul 11, 2007 4:00 pm
				by Andrew_b
				...did you read his post. he wants to know what order...not how to save them
			 
			
					
				
				Posted: Wed Jul 11, 2007 4:15 pm
				by {TP}Spartan
				which one did u edit
			 
			
					
				
				Posted: Wed Jul 11, 2007 4:16 pm
				by Death~John
				the AR, rocket, and plasma pistol
			 
			
					
				
				Posted: Wed Jul 11, 2007 4:32 pm
				by {TP}Spartan
				All i know is AR is #1
			 
			
					
				
				Posted: Wed Jul 11, 2007 8:17 pm
				by Death~John
				wtf, you need to read posts, and even I know all of the things, i posted a list a while ago.
			 
			
					
				
				Posted: Wed Jul 11, 2007 8:49 pm
				by {TP}Spartan
				This happens to me too the banshee always get the AR,pistol,hog,and empty reticles and some of my effects get corrupted
			 
			
					
				
				Posted: Wed Jul 11, 2007 8:56 pm
				by Death~John
				so do you know the answer?
if not, why did you post in the first place?
			 
			
					
				
				Posted: Wed Jul 11, 2007 9:24 pm
				by {TP}Spartan
				just tryin to be helpful I registered at Halodocs