Adding "Tags" to PC?
Posted: Mon Jul 02, 2007 5:50 pm
Im not sure if that's what they're called, but what im trying to ask is if there is anyway to Add something like to the map that was never in the .map file.
For example, adding a FP model to a turret so it could be carried.
I was bored one day and switched a turret meta w/ the flamethrower in BG. I could pick it up and fire it like in the H3 beta, but it had inf. ammo (which could easily be fixed in a few seconds.) and no model. Another problem was that it couldn't be dropped or switched w/ another weapon, which might be harder to fix, since it's technically not supposed to be a weapon.
Another example is the Gravity Gun, which has a 3rd person model but no FP, so it won't show up when carried. I believe it also has no projectile, which is another problem.
I don't think there's a way this could be done outside of CE, since it would probably take alot of hacking to assign the models and projectiles to the guns and everything, but is there anyway to do this on PC? If so how and with what programs?
For example, adding a FP model to a turret so it could be carried.
I was bored one day and switched a turret meta w/ the flamethrower in BG. I could pick it up and fire it like in the H3 beta, but it had inf. ammo (which could easily be fixed in a few seconds.) and no model. Another problem was that it couldn't be dropped or switched w/ another weapon, which might be harder to fix, since it's technically not supposed to be a weapon.
Another example is the Gravity Gun, which has a 3rd person model but no FP, so it won't show up when carried. I believe it also has no projectile, which is another problem.
I don't think there's a way this could be done outside of CE, since it would probably take alot of hacking to assign the models and projectiles to the guns and everything, but is there anyway to do this on PC? If so how and with what programs?