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Increacing Texture Size

Posted: Sat Jun 30, 2007 3:23 pm
by alfaalex101
Is there a way to increase some of the textures sizes in the game? Like I think the blood textures are at 256x256 but I would like to make my own and input them in the bitmaps.map file at 512x512 size. Would that be possible? If so how?

(One of the things I am really trying to do is make the grass texture and dirt textures for blood gulch at a higher resolution so the ground doesn't look so blurry)

Edit: My bad, blood textures are at 128x128! I wanna make my own at 1024x1024!!!!! Is there a way or will HMT3.5 just ...resize it back to 128x128??? I really really want to make some higher res. textures :|

Posted: Fri Jul 06, 2007 1:50 am
by [AoD]Ghosts
Not possible as i know but unless Microsoft made them that size they have to stay that size i tryed it once got it 1024x1024 it stuffs up the texture it's all out of place you need to figger out where the game C++ code ect is and edit them because a script runs the whole game. 512X512 or lower is the max. Just keep it the orig size as it came in.

Posted: Fri Jul 06, 2007 7:09 pm
by alfaalex101
[AoD]Ghosts wrote:Not possible as i know but unless Microsoft made them that size they have to stay that size i tryed it once got it 1024x1024 it stuffs up the texture it's all out of place you need to figger out where the game C++ code ect is and edit them because a script runs the whole game. 512X512 or lower is the max. Just keep it the orig size as it came in.
Oh..oh well thanks alot [AoD] Ghosts and welcome to Halomods by the way :)