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a30_a Light Bridge room conversion! New Ideas! *feedback*
Posted: Sun Apr 18, 2004 9:39 am
by {G}H0g-Jump4h
Ok, here are some pics. im converting the Light Bridge room into a MP map. im going to.... add alot of stuff. plz post suggestions and feedback here. (Templar! i want ur plugin! now!!!!)

tell me what u think! (and suggestions...)
Posted: Sun Apr 18, 2004 9:42 am
by blink 182
wheres the light bridge? lol but that looks fun. did u get the exterior to work? like the outside with the beam emitter part
p.s i need temps plugin too i hope he releases it today!
Posted: Sun Apr 18, 2004 9:55 am
by {G}H0g-Jump4h
no, the outside doesnt work

. but, this mod wont include the outside... so... good. im trying to get the light bridge to work... i may just make a bridge of those moving doors....

! they think the bridge is normal... but when they get close, IT PARTS, and if they dont swirve left or right, they will fall into an infinate blackness!!! WHAHAHAAAA. ok, any more feedback/suggestions? i just placed the flags for CTF. im hoping ill move all the spawns by tonight.
Posted: Sun Apr 18, 2004 9:57 am
by blink 182
dude thats awesome! lol people will just be walking across the bridge then all of a sudden...ahhhhh!!! haha sounds good i reccomend adding pelicans on each side and banshees. also, put in some creepy trees and plants cuz that part has all that cool fog and it will be creepy
Posted: Sun Apr 18, 2004 10:01 am
by {G}H0g-Jump4h
yeah.... that would be cool... but. im afraid to rebuild. i did it once (the conversion...), but can u rebuild more than once??? i really need LOTS of models injected... i only have some trees, bushes, a floor arrow, and flag base... and telepoter shield.
Posted: Sun Apr 18, 2004 10:02 am
by Duffman
The coolest thing would be if you could add more light bridges in other areas. If you could, heres my idea:
In a_30 interior(w/e its called, the one this thread is about), there are three bridges. One is always on, one is controlled by blue team, and on is controlled by red team. This way, you could have someone turn on the bridge when your on a flag run, and the as soon as you get across the bridge, they turn it off, keeping your would-be killers away.
Posted: Sun Apr 18, 2004 10:05 am
by {G}H0g-Jump4h
Duffmn04 wrote:The coolest thing would be if you could add more light bridges in other areas. If you could, heres my idea:
In a_30 interior(w/e its called, the one this thread is about), there are three bridges. One is always on, one is controlled by blue team, and on is controlled by red team. This way, you could have someone turn on the bridge when your on a flag run, and the as soon as you get across the bridge, they turn it off, keeping your would-be killers away.
i was thinking that, except for that un-controlled bridge part. but, that sounds cool! i still dont know how i'd do it... hey, can i rebuild twice?
Posted: Sun Apr 18, 2004 10:05 am
by blink 182
i wish...if only someone knew how to actually make an actor work(i mean the lightbridge switch)
Posted: Sun Apr 18, 2004 10:07 am
by Duffman
what if there was a bridge like in 343GS that turned on and off randomly? Only it would have to stay on long enough for someone to actually have a chance at getting across, but still.....
Posted: Sun Apr 18, 2004 10:08 am
by blink 182
lol ya i remember that bridge it sucks. the first time i ever played halo on xbox i remember starting to walk across it then it turned off and i fell and then the flood beat the shit outta me lol
Posted: Sun Apr 18, 2004 1:38 pm
by {G}H0g-Jump4h
well, i updated it alot, ill post pics soon.
PIC!
Posted: Sun Apr 18, 2004 1:57 pm
by {G}H0g-Jump4h
k, i got it updated a little... placed some spawns, moved the flags. all that good stuff. i still need to inject models.... i dont know if i should rebuild though..... maybe ill make a copy of the map and test on that.
feedback?!?! 
Posted: Mon Apr 19, 2004 1:27 pm
by {G}H0g-Jump4h
ok, maybe this will get SOMEONE to respond; my ideas:
1. The bridge: im doing something that is really funny to the bridge, if you have ever played the Starwars2 map on Counter-Strike... it sorta like that, cept it doesnt spin (hint: looks can be decieving...)
2. Sniper Pads: inside the Light Bridge room, half of the room is.... a pit. of doom. i will put Various Sniper pads (nothing fancy) above the pit-ness. i want to have SOMETHING over there.
3. Vehicles: i will import the Covie Dropship (1 for red team) and a Pelican (1 for blue team).
4. Weapons: i may put the energy sword. oh yeah, Samurai! has anyone played JB: Nightfire? im putting the Samurai in!
5. Physics (Master Chief): Higher Jump, little faster movement (not crouched).
k, ill think of more. any1 have suggestions? Feedback?
lol... i have like 50 different variations of the bridge that i want to do... i should post them. get some "woah..."'s or some "dude, that would be sweet!"'s
Posted: Mon Apr 19, 2004 1:30 pm
by blink 182
lol sounds cool. but while were on the topic of dropships where is the drivers seat!? i cant find it! i made the seat like every different name but i cant find it! so where is the seat and what is the right driver name 2 put in?
Posted: Mon Apr 19, 2004 1:33 pm
by {G}H0g-Jump4h
hmmmm.... i guess u put it as Dropship/Pelican. and make the seat that u want to drive with "Drive Vehicle". all that good stuff. i dont know exactly... im gona work on it, im at G-pa's now, so i cant mod

.