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Sniper model

Posted: Sat Jun 16, 2007 5:44 pm
by Patrickh
rate this model and tell me what it needs before I start using it in mods... thanks. It obviously doesn't have any sort of skin so don't bother telling me I need one.
Image
Image

Posted: Sat Jun 16, 2007 5:53 pm
by EchoRanger449
I noticed that the second "trigger finger slot" had a thin back wall, I suggest either deleting it, making it wider, or editing the bitmap so it doesn't show up.

Posted: Sat Jun 16, 2007 6:06 pm
by Patrickh
yeah, you can't delete that...i could make it thicker, but i'm really not too worried about beause this is an fp and you'll never see it. How 'bout the scope?

Posted: Sat Jun 16, 2007 6:10 pm
by EchoRanger449
The scope is pretty good, I'd suggest you create a ... I don't know what it's called (sunshield?) the circle that extrudes out from the viewing lense towards the viewer (it helps block out all outside light when a user is looking through the scope).

On L33t's model pack, the battle rifle replacement for the sniper rifle model has it on the scope.

Posted: Sat Jun 16, 2007 7:24 pm
by Andrew_b
dude you make really good models...man.

Posted: Sun Jun 17, 2007 4:52 am
by Cryticfarm
I can skin... I think.

Posted: Sun Jun 17, 2007 3:34 pm
by catch22
How do you model a gun i have modeled in many other games BUT when i try to input a model 1 i made all by my self it gave me an error

Posted: Sun Jun 17, 2007 3:40 pm
by Andrew_b
i think someone should compile a tut about the easiest things to do in PC

You have to remodel the weapon...or if you make your own model it must have the same number of vertices and indices as the model you are going to replace...

Posted: Sun Jun 17, 2007 3:42 pm
by Patrickh
ooh look in the downloads section for it and check out the zoom I made that matches >.<
Image

Posted: Mon Jun 18, 2007 8:33 am
by EchoRanger449
How did you change the color of night vision?

Posted: Mon Jun 18, 2007 10:15 am
by Andrew_b
light tags...

Posted: Mon Jun 18, 2007 10:33 am
by EchoRanger449
It's not light. I check the dependencies and I can't find it.

Posted: Mon Jun 18, 2007 10:37 am
by Andrew_b
mgs2 tags...check those

not all light are in the light tags

Posted: Mon Jun 18, 2007 11:34 am
by Patrickh
wrong, wrong.
wphi.
plus it's not even night vision. it's the screen desaturation that goes along with night vision.
change it from
r 0
g 1
b 0
to
r 1
g 0
b 0

Posted: Mon Jun 18, 2007 11:38 am
by EchoRanger449
k thanks!