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Making Sounds From Halo "Playable"
Posted: Fri Apr 16, 2004 5:06 pm
by Moron66213
I was wondering if there is a way to make the sounds you export from halo (such as the pistol firing noise) into playable .wav files. I can get the .ogg files to work because I have an ogg converter, but when I export and ADPCM .wav files, I can never get them to play, because I get an error. Is there a way I can change this?
Posted: Fri Apr 16, 2004 5:08 pm
by VoiDeD
download the ADPCM audio codec.
search google for ADPCM Codec
Posted: Fri Apr 16, 2004 5:14 pm
by HunterXI
no, he has regular wav files, but they dont play, he isn't modding xbox. I however have no clue... they should work

Posted: Fri Apr 16, 2004 5:19 pm
by VoiDeD
yeah i know... ADPCM .wav format.
a codec is a kind of decoder.
kinda like divx for .avi video.
Posted: Fri Apr 16, 2004 5:28 pm
by Deadly_Shadow
Meh. Use hmt 2. You can extract sounds, rename to mp3 or w/e and play it in windows media player. Although with 3.0 Mono screwed up as it seems as it doesn't work on rename..
Posted: Fri Apr 16, 2004 5:29 pm
by HunterXI
cant get 2 anymore.
Posted: Fri Apr 16, 2004 5:30 pm
by Deadly_Shadow
Yea u can. I went to a place the other day with it. I'll check my History for it then give yall a link
Um
Posted: Fri Apr 16, 2004 5:32 pm
by Moron66213
I do have HMT 2. You can find it from site to site. Anyway, I did extract the sound using HMT 2, it just won't play. Try it, there is a program in HMT 2 that you use to convert regular wave files into ones that can be used in halo. Unfortunanly, once you convert them, you can't listen to the converted one because your computer wont play it for some reason. Not the right type i guess. Anyway, when you extract a sound, it is still in that unplayable format. I just want to know how I can get it to play!
Posted: Fri Apr 16, 2004 5:38 pm
by HunterXI
Voided wrote:yeah i know... ADPCM .wav format.
a codec is a kind of decoder.
kinda like divx for .avi video.
yea, I know that too, also the bit about a codec. what I was saying is that it should play under 90% of applications that play sound.
Posted: Fri Apr 16, 2004 5:41 pm
by Moron66213
Deadly_Shadow wrote:...extract sounds, rename to mp3 or w/e..
What do you mean by this. Simply renaming it to an mp3 doesnt work, and my converter wont convert it into an mp3.
Posted: Fri Apr 16, 2004 5:43 pm
by HunterXI
Moron66213 wrote:Deadly_Shadow wrote:...extract sounds, rename to mp3 or w/e..
What do you mean by this. Simply renaming it to an mp3 doesnt work, and my converter wont convert it into an mp3.
I think "convert" is what he meant...
Posted: Fri Apr 16, 2004 5:45 pm
by VoiDeD
HunterXI wrote:yea, I know that too, also the bit about a codec. what I was saying is that it should play under 90% of applications that play sound.
yeah it should work in windoze media player and in winamp. there are also alot of others that should work,
HunterXI wrote: he isn't modding xbox.
there funny thing is, the ADPCM codec first came from the Xbox, halo Xbox uses it too.
Voided
Posted: Fri Apr 16, 2004 5:49 pm
by Moron66213
Hey voided, I'm not sure exactly what I should be downloading here, can you help me out?
Posted: Fri Apr 16, 2004 7:57 pm
by VoiDeD
here il look for it and give u a link, just sit tight.
Posted: Fri Apr 16, 2004 8:06 pm
by VoiDeD
Ok heres the link
http://www.gueux.net/modules/mydownload ... 99d549e2c5
1 Download and extract xb_adpcm_codec. Open up the folder
2 Right click "XBADPCMinst.inf", then click install.
3 When installation is complete:
-Go to your Device Manager
-Double click "Audio Codecs"
-Go to the Properties tab
-Double click "Xbox ADPCM Audio CODEC"
-Be sure "Use this audio codec" is enabled
-Change codec priority to 1
-Click "OK"
this should install the codec and then u should be able to hear sound when u play those .wav.
Thx man
Posted: Fri Apr 16, 2004 8:10 pm
by Moron66213
Thx man! This is awesome!