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Problem Injecting the Wasp
Posted: Wed May 30, 2007 4:25 pm
by Budders13
Hey guys so right now I'm working on a mod of the map Gephyrophobia. I have successfully injected the mongoose in, and created a script for more than 6 vehicles. The mongoose works properly and all, but the wasp i tried injecting has injected but I can't seem to use it. I don't get the whole "Press "E" to enter <missing string>" thing. Anyone got any ideas for helping a brother out?
Posted: Wed May 30, 2007 4:58 pm
by Andrew_b
uhmmm this is the PC section...you should post on the CE section...
Posted: Wed May 30, 2007 5:00 pm
by V0Lt4Ge
Andrew_b wrote:uhmmm this is the PC section...you should post on the CE section...
He's probably putting those vehicles into a PC map, in which case this would be the right place.
If I remember correctly, I don't think you can fix that. But I probably don't remember correctly, so...
Posted: Wed May 30, 2007 5:05 pm
by Budders13
well i figured it out, but now MC sits too low in the wasp. His legs are stuck inside the wasp instead of around the edges. How do i fix this?
Posted: Wed May 30, 2007 7:02 pm
by sangheili123
You need to create new animations in 3ds max. Its not worth it really.
Posted: Wed May 30, 2007 10:31 pm
by Andrew_b
[files]V0Lt4Ge wrote:Andrew_b wrote:uhmmm this is the PC section...you should post on the CE section...
He's probably putting those vehicles into a PC map, in which case this would be the right place.
Well hes talking about the CE part...even if he changes this to a pc map, hes in the wrong area...notice him talking about scripts...maybe if he was asking "Why do the animations get all messed up when i try to Rebuild a PC map with CE vehicles."
Posted: Thu May 31, 2007 5:18 am
by Gareth6k
Budders13 wrote:well i figured it out, but now MC sits too low in the wasp. His legs are stuck inside the wasp instead of around the edges. How do i fix this?
best i say you can do if you don't want to inject some animations(start all over again) make mc invisibile while hes in the wasp.
Posted: Thu May 31, 2007 9:25 pm
by Andrew_b
lol well i have no idea what this would look like but you want his legs out...switch the seat name to GT-gunner
Posted: Thu May 31, 2007 9:33 pm
by Patrickh
I have zero experience in CE>PC, but is is possible to simply lower the model itself? Maybe you wouldn't be able to reinject it. idk, try it out.
Posted: Fri Jun 01, 2007 5:09 am
by Budders13
Andrew_b wrote:lol well i have no idea what this would look like but you want his legs out...switch the seat name to GT-gunner
ya but if I did that he ouldn't be able to drive it, only use the weaps.
Posted: Fri Jun 01, 2007 9:39 am
by Altimit01
That shouldn't matter. As long as in the actual reflexive for that seat, the bitmask flag that says "drives vehicles" is enabled he should be able to drive the wasp.
Posted: Fri Jun 01, 2007 2:57 pm
by Gareth6k
i learned that if you want to get a ce animation you can use map head converter and extract the animation trigger(not recursive) and inject in the normal map (i got my br in desert plains to have the same animation as the ar in rpg beta 4 XD)