Problem Injecting the Wasp
Problem Injecting the Wasp
Hey guys so right now I'm working on a mod of the map Gephyrophobia. I have successfully injected the mongoose in, and created a script for more than 6 vehicles. The mongoose works properly and all, but the wasp i tried injecting has injected but I can't seem to use it. I don't get the whole "Press "E" to enter <missing string>" thing. Anyone got any ideas for helping a brother out?
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- Joined: Fri Dec 29, 2006 3:44 am
Well hes talking about the CE part...even if he changes this to a pc map, hes in the wrong area...notice him talking about scripts...maybe if he was asking "Why do the animations get all messed up when i try to Rebuild a PC map with CE vehicles."[files]V0Lt4Ge wrote:He's probably putting those vehicles into a PC map, in which case this would be the right place.Andrew_b wrote:uhmmm this is the PC section...you should post on the CE section...
best i say you can do if you don't want to inject some animations(start all over again) make mc invisibile while hes in the wasp.Budders13 wrote:well i figured it out, but now MC sits too low in the wasp. His legs are stuck inside the wasp instead of around the edges. How do i fix this?
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I have zero experience in CE>PC, but is is possible to simply lower the model itself? Maybe you wouldn't be able to reinject it. idk, try it out.

conure says: or i could jsut incase my shoes in papar mache, followed by my dog
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i learned that if you want to get a ce animation you can use map head converter and extract the animation trigger(not recursive) and inject in the normal map (i got my br in desert plains to have the same animation as the ar in rpg beta 4 XD)
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