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how to add spawn points?

Posted: Tue Apr 13, 2004 4:18 am
by dilinator
how do you actually add spawn points, because i have converted aotcr as a test and i have no idea how to add spawn points, there is nothing in the map

Posted: Tue Apr 13, 2004 4:24 am
by Pwn4g3
Did you look at the tutorial with HMT? It says somewhere how to move the spawn points.

Posted: Tue Apr 13, 2004 4:28 am
by Templar
Read the tutorial all the way through, it helps.

Posted: Tue Apr 13, 2004 5:40 am
by Pwn4g3
Ok Templar dude lol, I've read that bit, but now I've successfully followed the tutorial (don't get all these problems others are having lol) but, where the friggin hell is the original derelict bits so I can move the spawn points etc, all I see around is the aotcr mesh etc, can't seem to find it in SparkEdit, its probably something really stupid I'm missing, but if ya could help that'd be great :D

EDIT: Found it, nvm...

For those who are doing the tut mono wrote, you'll find the spawns, equipment etc all in 1 huddle at the following camera location...

X: 8.20
Y: -54.06
Z: 19.38

Just type that into the xyz thingy and it should put you right there....

Anyways moving them all is gonna be a biatch, but all u need to is ctrl select items of type, and move them all into the central area for moving them wherever about the map....

Posted: Tue Apr 13, 2004 6:18 am
by maegus15
lol just looks for a bounch of opjects from the origanal level. (For those not doing caracell)

Posted: Tue Apr 13, 2004 6:29 am
by Pwn4g3
They were a bit hard to find till I set it on points, set a marker so they would show up, and put drawing distance much higher....

Typing in the cam location doesn't actually work, so heres where it all is...

If u go to the end with the bridge above, and the door on the floor, with no cave or tunnels to go through, if u go through the back wall, and look to your right, thats where they are