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n00bish Question

Posted: Mon Apr 12, 2004 10:08 pm
by MC117
:oops: :oops: :oops: :oops:
lol, ok, i converted the map, but how do i get vehicles and such in to it?

Posted: Mon Apr 12, 2004 10:38 pm
by bubbinska
not so noobish, i don't know either! :oops:

Posted: Tue Apr 13, 2004 12:55 am
by shadowbreaker513
u use a tool that was on here but i forgot where it was. it lets u make it so u have say weapons\pistol and weapons\pistol_2. then u take pistol_2 and swap it out for a vehicle.

Posted: Tue Apr 13, 2004 4:28 am
by Pwn4g3
dude, if the map didnt have vehicles, u add them in at the rebuilding stage of the map I think, it makes sense anyways...

Posted: Tue Apr 13, 2004 8:43 am
by HunterXI
pwn is right. and did you end up having the seek failed problem?

Posted: Tue Apr 13, 2004 9:59 am
by MC117
no, lol, i couldn't add the pelican because it wasn't in my list in the end when i had to add it, i must;'ve done something wrong. i'm gonna do it all over again.

Posted: Tue Apr 13, 2004 10:14 am
by Pwn4g3
Just to clear up the confusion, you cant add the pelican in from the tut, thats just an example of perfect model injection....u just got the mod2 data that you can view the model with, not the actual veh.meta data, cos u just put in mod2 data...remember?

Posted: Tue Apr 13, 2004 11:25 am
by MC117
yea, hes right. he just showed how to inject perfect models and thats it