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Completely Erasing Meta?

Posted: Thu Apr 08, 2004 7:28 pm
by blink 182
I was wondering if you can completely erase the meta of something instead of just swapping it. I need to erase the warthog windshield cuz im making turrets and the glass sticks up too. Any help?

Posted: Thu Apr 08, 2004 7:37 pm
by Ang88
if you erase it you will most likly get an exception
you could change the shader of the windshield to something clear like cryo glass

Posted: Thu Apr 08, 2004 7:40 pm
by blink 182
cryo glass is a bitmap though while the windshield is under shader glass.

Posted: Thu Apr 08, 2004 7:40 pm
by maegus15
I got the same prob. Fixed it though.

Posted: Thu Apr 08, 2004 7:41 pm
by blink 182
how?

Posted: Thu Apr 08, 2004 8:06 pm
by Deadly_Shadow
Delete the Reflexive that points to the meta. Then the offset. Then it may work

Posted: Thu Apr 08, 2004 8:10 pm
by blink 182
...help please lol. can i find the reflexive under dependencies in hht?

Posted: Thu Apr 08, 2004 8:28 pm
by Deadly_Shadow
no... a dependency is 8 bytes ahead of the tag within the meta. A reflexive is a whole different component. It is a pointer. For let's say Irons Offsets. They Values at the offsets are reflexives that point to the meta. There are also reflexives in meta. Delete them and u have deleted already apart of the object

Posted: Thu Apr 08, 2004 8:30 pm
by blink 182
ok so go to both the meta offset and regular offsets in a hex editor and space the whole dword out (i think its a dword)

Posted: Thu Apr 08, 2004 8:39 pm
by Deadly_Shadow
no...

Edit - I guess I should help..

1. Go to the regular offset

2. If ur in PC u should see a 4 byte number that ends with *4*0

3. I dun know if this'll work but either change those 4 bytes to 0's or just delete the four bytes

4. I've never tried this but it'll prolly work

Posted: Thu Apr 08, 2004 8:48 pm
by blink 182
ok ill try it thanks for ur help

Posted: Thu Apr 08, 2004 9:00 pm
by blink 182
nope it didnt work :( any other suggestions?

Posted: Thu Apr 08, 2004 9:14 pm
by Deadly_Shadow
umm.... my guess is this. use the warthog plugin and kill the physics for the warthog. Compare the changes. Sorry. Can't help u much now. gtg to sleep... tired..

Posted: Thu Apr 08, 2004 9:16 pm
by blink 182
ya im tryin 2 make a turret but the glass is jst floating. ok cya

Posted: Sat Apr 10, 2004 5:29 pm
by staticx57
doesnt hmt 3.1 support injecting blank meta? would that work?

Posted: Sat Apr 10, 2004 5:32 pm
by blink 182
i dunno but i have it