Page 1 of 1
					
				Completely Erasing Meta?
				Posted: Thu Apr 08, 2004 7:28 pm
				by blink 182
				I was wondering if you can completely erase the meta of something instead of just swapping it. I need to erase the warthog windshield cuz im making turrets and the glass sticks up too. Any help?
			 
			
					
				
				Posted: Thu Apr 08, 2004 7:37 pm
				by Ang88
				if you erase it you will most likly get an exception
you could change the shader of the windshield to something clear like cryo glass
			 
			
					
				
				Posted: Thu Apr 08, 2004 7:40 pm
				by blink 182
				cryo glass is a bitmap though while the windshield is under shader glass.
			 
			
					
				
				Posted: Thu Apr 08, 2004 7:40 pm
				by maegus15
				I got the same prob.  Fixed it though.
			 
			
					
				
				Posted: Thu Apr 08, 2004 7:41 pm
				by blink 182
				how?
			 
			
					
				
				Posted: Thu Apr 08, 2004 8:06 pm
				by Deadly_Shadow
				Delete the Reflexive that points to the meta. Then the offset. Then it may work
			 
			
					
				
				Posted: Thu Apr 08, 2004 8:10 pm
				by blink 182
				...help please lol. can i find the reflexive under dependencies in hht?
			 
			
					
				
				Posted: Thu Apr 08, 2004 8:28 pm
				by Deadly_Shadow
				no... a dependency is 8 bytes ahead of the tag within the meta. A reflexive is a whole different component. It is a pointer. For let's say Irons Offsets. They Values at the offsets are reflexives that point to the meta. There are also reflexives in meta. Delete them and u have deleted already apart of the object
			 
			
					
				
				Posted: Thu Apr 08, 2004 8:30 pm
				by blink 182
				ok so go to both the meta offset and regular offsets in a hex editor and space the whole dword out (i think its a dword)
			 
			
					
				
				Posted: Thu Apr 08, 2004 8:39 pm
				by Deadly_Shadow
				no...
Edit - I guess I should help..
1. Go to the regular offset
2. If ur in PC u should see a 4 byte number that ends with *4*0
3. I dun know if this'll work but either change those 4 bytes to 0's or just delete the four bytes
4. I've never tried this but it'll prolly work
			 
			
					
				
				Posted: Thu Apr 08, 2004 8:48 pm
				by blink 182
				ok ill try it thanks for ur help
			 
			
					
				
				Posted: Thu Apr 08, 2004 9:00 pm
				by blink 182
				nope it didnt work 

 any other suggestions?
 
			
					
				
				Posted: Thu Apr 08, 2004 9:14 pm
				by Deadly_Shadow
				umm.... my guess is this. use the warthog plugin and kill the physics for the warthog. Compare the changes. Sorry. Can't help u much now. gtg to sleep... tired..
			 
			
					
				
				Posted: Thu Apr 08, 2004 9:16 pm
				by blink 182
				ya im tryin 2 make a turret but the glass is jst floating. ok cya
			 
			
					
				
				Posted: Sat Apr 10, 2004 5:29 pm
				by staticx57
				doesnt hmt 3.1 support injecting blank meta? would that work?
			 
			
					
				
				Posted: Sat Apr 10, 2004 5:32 pm
				by blink 182
				i dunno but i have it