How to make Banshee's fly through walls.
Posted: Thu Apr 08, 2004 5:58 am
:::: How to make the Banshee fly through walls::::
1: Back up your map.
2: Cut Deathisland.map and put it in its own folder.
3: Open up HMT v3 and Batch Extract Deathisland.map.
4: Once its done open d20.map in HMT v3 and go to the Vehicles branch.
5: Click on Vehicles/Banshee oldplayback/Banshee oldplayback
6: Recusively save the META in the folder that Deathisland.map is in.
7: Open up Deathisland.map in HMT v3 again.
8: Click rebuild in the tools options.
9: Then click Browse
10: Select Deathisland.map; when it askes you if you :
_______________________________________________
Do you wish to automatically fill in the required files
based on the path and name of the selected map file?
_______________________________________________
Click yes.
11: Click add; You should be in the Batch Extracted folder
12: Go to Vehicles, then banshee, Select ALL of the meta files that you see at first and Click OPEN.
13: Click Add again: you should still be in the Banshee folder. Click bitmaps; Then open all the Meta files
14: Click on the back arrow; Then go to effects and do the same as you did with bitmaps
15: Get all the META from all the folders.
16: Click BUILD and wait for the map to finish rebuilding.
17: Open up the Rebuilt map in Spark Edit 3.02 and go to Tools.
18: Click import tag into senario.
19: Select Banshee old playback and click OK.
20: Save changes.
21: Go back to HMT v3 and open the Rebuilt map.
22: Swap the Banshee_mp with Vehicles/Banshee oldplayback/Banshee oldplayback.
23: Save and play!
NOTE:::: The model WILL be perfect do to they fact that they have the same models.
1: Back up your map.
2: Cut Deathisland.map and put it in its own folder.
3: Open up HMT v3 and Batch Extract Deathisland.map.
4: Once its done open d20.map in HMT v3 and go to the Vehicles branch.
5: Click on Vehicles/Banshee oldplayback/Banshee oldplayback
6: Recusively save the META in the folder that Deathisland.map is in.
7: Open up Deathisland.map in HMT v3 again.
8: Click rebuild in the tools options.
9: Then click Browse
10: Select Deathisland.map; when it askes you if you :
_______________________________________________
Do you wish to automatically fill in the required files
based on the path and name of the selected map file?
_______________________________________________
Click yes.
11: Click add; You should be in the Batch Extracted folder
12: Go to Vehicles, then banshee, Select ALL of the meta files that you see at first and Click OPEN.
13: Click Add again: you should still be in the Banshee folder. Click bitmaps; Then open all the Meta files
14: Click on the back arrow; Then go to effects and do the same as you did with bitmaps
15: Get all the META from all the folders.
16: Click BUILD and wait for the map to finish rebuilding.
17: Open up the Rebuilt map in Spark Edit 3.02 and go to Tools.
18: Click import tag into senario.
19: Select Banshee old playback and click OK.
20: Save changes.
21: Go back to HMT v3 and open the Rebuilt map.
22: Swap the Banshee_mp with Vehicles/Banshee oldplayback/Banshee oldplayback.
23: Save and play!
NOTE:::: The model WILL be perfect do to they fact that they have the same models.