Life bar outline not going away

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JK-47




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Life bar outline not going away

Post by JK-47 »

I made a new little shield duration meter, but the white outline of the old one is still there, how do I get rid of it?

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an emu





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Post by an emu »

replace whatever bitmap that is with a see-through bitmap. i forget the name of the bitmap, and i dont have guerilla on this computer, so you will have to figure out which one it is.
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JK-47




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Post by JK-47 »

0_o

I guess I'll have to look through the bitmaps tags again :O

EDIT: Would it be hud health base perhaps?
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Post by arcadous »

The invis one is the cryo glass. I have become accustomed to that...^.^
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JK-47




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Post by JK-47 »

Yeah, I know the invisible texture, I just don't know the texture that makes up the outline of the lifebar.
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Post by an emu »

you are looking for bitmap0 in the sprite "ui\hud\bitmaps\combined\hud_unit_backgrounds"
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JK-47




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Post by JK-47 »

Cool, thanks :)

EDIT: Do I save it as DXT1 No alpha?
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Post by an emu »

i dont know, i havent worked with pc in a long time. I think you would want alpha though, otherwise it wont be transparent.
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Post by TomClancey »

jk-47 yes u would save it as DXT1 no alpha (if ur using dds plugin for photoshop, theres only one option for DXT1 and its no alpha.
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Post by crackcocaine »

Actually theres also DXT1 1 Bit Alpha.
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Post by TomClancey »

huh? there are, cus on my plugin, theres

DXT1 RGB (No Alpha)
DXT1 ARGB (1 Bit Alpha) ok so ur right.... nvm about that then, i guess i though the ARGB 1 Bit Alpha was no Alpha, hence the reason i know so little about this stuff :P. well ya so do wat crackcocain said it was DXT1 ARGB (1 Bit Alpha)
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