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Halo Bridge help...

Posted: Sun Nov 19, 2006 7:05 pm
by spartan343gs
How do I make my bridge turn on... I PMI'ed the plasma bridge from a30 aka Halo and dont know how to

a)Get the control panel for it
or
b)Make it turn on automatically

Posted: Sun Nov 19, 2006 7:39 pm
by spartan343gs
I have just PMI'ed in the holo control panel for the bridge also but have no clue how to make it so I can use the switch. There is a little bit of the plasma bridge, but you can not see it. I can see the things that give the bridge structure but.. the control panel doesnt work.

Posted: Mon Nov 20, 2006 12:16 am
by crackcocaine
Try using the bridge from c10(343 guilty spark), I only think you can use the a30 in HEK.

Posted: Mon Nov 20, 2006 10:33 am
by spartan343gs
Well do you suggest grabbing the control panel also? Or make it auto open?

Posted: Mon Nov 20, 2006 12:16 pm
by crackcocaine
You'd need a script for it to work with the control panel.

Posted: Mon Nov 20, 2006 9:08 pm
by spartan343gs
Well now I have the strangest thing ever.. I have doors and 2 bridges in my map. If I set it to normal slayer (the premade setting) All the doors and bridges work, but all activate at once if I walk near any one of them. If I set it to my custom (battle) setting then all of the doors are locked and the bridges do not turn on.

Posted: Tue Nov 21, 2006 3:09 pm
by crackcocaine
Make it in CE then convert the map, extract the scenario and rebuild with that. Then they'll open individually.