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The LongSword

Posted: Thu Mar 25, 2004 9:09 am
by KillrZero
Has anyone tried to put in the Longswords before? If so, can i get a link to their site/forum?

Posted: Thu Mar 25, 2004 9:21 am
by MasterNeoChief
They didn't put in the Longsword... yet.

Posted: Thu Mar 25, 2004 9:39 am
by KillrZero
Awwwwwww ... It would be cool.

Posted: Thu Mar 25, 2004 9:49 am
by MasterNeoChief
I think I'm going to try and put it into Death Island.

Posted: Thu Mar 25, 2004 10:14 am
by maegus15
Stefrander put one in blood gulch. Perfect to. He never released it though.

Posted: Thu Mar 25, 2004 10:17 am
by EqUiNoX
why don't u help us all and put up the link...

Posted: Thu Mar 25, 2004 10:28 am
by MasterNeoChief
Crap, I wanted to post the link, but I couldn't find it...

Posted: Thu Mar 25, 2004 11:14 am
by KillrZero
Lol. I think Infinity would be a good map for it, its nice and big.

well

Posted: Thu Mar 25, 2004 11:38 am
by shibbyman
i dont know if a long sword is an actual mod that ur lookin for but i have put a sword in my insant gulch 2 mod its in a secret room

Posted: Thu Mar 25, 2004 11:51 am
by sharkface217
ICEFIRE wrote:Stefrander put one in blood gulch. Perfect to. He never released it though.
Oh man. When HEK comes out, I will ask someone to make a lvl where you respawn in the cargo bay, and there is a Pillar of Autumn and a Truth and Reconcilation. The cargo bay would have loads of Pelicans and Longswords, along with tanks. T and R would have Banshees and Dropships, along with wraiths. If you need to defend, use tanks. Need to combat, use ships.


Sharkface217

Posted: Thu Mar 25, 2004 12:22 pm
by KillrZero
I was thinkin of that too.

Posted: Thu Mar 25, 2004 12:28 pm
by HoboRockAssassin
shibbyman the longsword is not a sword.......

Posted: Thu Mar 25, 2004 12:30 pm
by KillrZero
The longsword is the Fighter Bomber. The thing u see flying around the outside of teh POA, and what you escape in on The Maw.

Posted: Thu Mar 25, 2004 12:46 pm
by Dark Cloud
I remember looking at the pic of the injection into BG awhile ago, but like someone else said, Stefander never released it.. :cry:

Posted: Thu Mar 25, 2004 12:55 pm
by XwitX
You guys need to know somethin. You couldn't have the POA and truth and reconcilaton in one map. (i dont even think hek could do it) Multiplayer maps only support one mesh data.

Posted: Thu Mar 25, 2004 12:57 pm
by Dark Cloud
*sigh*

Ok, look. How do you know that you won't be able to extract a BSP from a map and combine it with another via a 3D modelling program? You don't. So be quiet.

Posted: Thu Mar 25, 2004 1:43 pm
by HunterXI
Dark Cloud wrote:*sigh*

Ok, look. How do you know that you won't be able to extract a BSP from a map and combine it with another via a 3D modelling program? You don't. So be quiet.
the pointers would then point to the wrong location. voila! no bsp.

Posted: Thu Mar 25, 2004 2:29 pm
by Dark Cloud
... ok, I don't think you understood. You may be able to extract the model for the level, as in the mesh and all, and put it into a 3D editor such as gmax. Then, do the same with the other ship, and combine it into one file. Then, make a new level in Halo with the 3D file. Voila! :roll:

Posted: Thu Mar 25, 2004 2:30 pm
by HunterXI
Dark Cloud wrote:... ok, I don't think you understood. You may be able to extract the model for the level, as in the mesh and all, and put it into a 3D editor such as gmax. Then, do the same with the other ship, and combine it into one file. Then, make a new level in Halo with the 3D file. Voila! :roll:
oh, lol... MM. but dont forget you would have to rewrite the pointers...

Posted: Thu Mar 25, 2004 2:54 pm
by Duffman
um, killer zero, you spelled your sig wrong, its "transmission" not "transmition"