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A tutorial for Halo Hack Tools (HHT)

Posted: Mon Mar 22, 2004 9:07 am
by MasterNeoChief
This easy tutorial will let you see some things that HHT can do.

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This is what HHT looks like. It's not much different from HMT, so it isn't very hard. :wink:



We'll start with the easy things.

DEPENDENCY SWAPPING

A dependency is something that has to do with an object/weapon/etc.
For ex. The pistol bullet is a dependency of the pistol weapon.
If a Marine carries a pistol, the pistol is a dependency of the Marine.
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We'll start with the Cyborg Biped.
As you can see under dependencies, the Cyborg has the normal things.
The cyborg has a model, a weapon, a dialog and all kinds of dependencies.
These can all be swapped.
By clicking on a dependency, there will be a little drop-down box under the dep. list.
Above the box says Dependency to swap with.
click on the arrow to see ALL of the other dependencies that are the same.
We will pick mod2( the model of the cyborg.)
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As you can see, all the other models will be visible.
Click on another dependency, other than the cyborg.
After you have done that, click on SWAP.
The models will be swapped, without any error.
This will let the models be swapped, and you won't get a exception error( NOT FULL PROOF)
(unlike the HMT plugin)

CHANGING THE FILENAME OF A META

To change the filename of a meta, click on the box with the name on it.
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Now, enter a new name you want to have, and press Save Changes.

CHANGING TAG TYPE
Click on tag type, click on another tag and Save Changes.


This was a small, but helpful tutorial about HHT.
I hope this helped a bit, because some people wanted a tutorial badly. :wink:

Posted: Mon Mar 22, 2004 10:27 am
by MasterNeoChief
Any f33b4ck?!
Oh, and is this sticky worthy?
(How do I get Gren to put this in the tutorials section, mail him?)

Posted: Mon Mar 22, 2004 10:40 am
by edash
Cool, ok

But the thing is, when I tried to open a map to edit, it said error, map compressed... Tho these were the maps from the dvd itself...

I just wondered what I have to do to un-compress it?

Posted: Mon Mar 22, 2004 10:46 am
by MasterNeoChief
um...
just the maps from your halo MAPS folder...

Posted: Mon Mar 22, 2004 4:17 pm
by Zeus
edash wrote:Cool, ok

But the thing is, when I tried to open a map to edit, it said error, map compressed... Tho these were the maps from the dvd itself...

I just wondered what I have to do to un-compress it?
How the heck do you manage that?? I can see the editor being compressed, but a map?!? Unless you downloaded a hacked map from halomods.com. Use winrar. http://files.halomods.com

Posted: Mon Mar 22, 2004 4:31 pm
by Deadly_Shadow
Erm. When you say it won't give you errors like the hmt plugin how come I got exception..?

Posted: Mon Mar 22, 2004 4:33 pm
by Zeus
You do something stupid: guess what? You get a Mr. Exception!

Posted: Tue Mar 23, 2004 6:26 am
by MasterNeoChief
Deadly_Shadow wrote:Erm. When you say it won't give you errors like the hmt plugin how come I got exception..?
If you did something very wrong...
If you just swap the model with another model, and play, it won't get exception.

Posted: Tue Mar 23, 2004 7:23 am
by HunterXI
a bit confusing for the noobs, perhaps, but I understood it and commend you for it :D

Posted: Tue Mar 23, 2004 7:29 am
by blink 182
good tutorial! i finally understand that gay program now i thought it was useless at first lol

Posted: Tue Mar 23, 2004 9:01 am
by Deadly_Shadow
No. It really isn't full proof. Try swapping tank model with tree desert dead. Exactly..

Posted: Tue Mar 23, 2004 7:29 pm
by XwitX
would someone please please sticky this?

Posted: Tue Mar 23, 2004 7:41 pm
by HunterXI
Deadly_Shadow wrote:No. It really isn't full proof. Try swapping tank model with tree desert dead. Exactly..
I assume he meant "fool proof".

never underestimate the power of fools!

Posted: Wed Mar 24, 2004 6:19 am
by MasterNeoChief
How do I get this to be posted on the main page?

Posted: Wed Mar 24, 2004 8:03 am
by blink 182
u wait patiently til a moderator reads it

Posted: Wed Mar 24, 2004 8:08 am
by MasterNeoChief
I mailed Gren.
That's what to do to get noticed with a tut...
(it says so on the tut page)

Posted: Thu Mar 25, 2004 5:15 am
by MasterNeoChief
BUMP...
c'mon...
Make this front page, or sticky!

Posted: Thu May 27, 2004 10:08 pm
by xShadow
Ok, I usually don't post here, but I can't agree more on how HHT is a VERY useful program. I created a "Proximity Mine" with it. It has it's bugs, but I used HHT to do it (If you want to check it out, it's here: http://www.halo-mods.com/index.php?showtopic=5740 ). And there are certain models and model types that can't be swapped either way, but HHT still does it much better than HMT will. For instance, you can't swap ANY model for the cortana or captain keys model, no matter what you do. And I tried swapping something simple with that model swap HMT plugin, but it didn't work, and HHT does. I made the Elites hold trees instead of plasma rifles with it :D Anyway, HHT is a very powerful tool if you know what you're doing with it. I suggest experimenting ;)

Posted: Fri May 28, 2004 11:16 am
by VoiDeD
edash wrote:Cool, ok

But the thing is, when I tried to open a map to edit, it said error, map compressed... Tho these were the maps from the dvd itself...

I just wondered what I have to do to un-compress it?
u cant do crap. or can you? im not that much of a halo xbox person. i dont think hht works with halo xbox either.


everyone else is like: compressed? wtf u talking bout?

its the maps on halo xbox. n00b, jk ;P

Posted: Fri May 28, 2004 1:31 pm
by DEVIL0989
I hate HHT