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new mod in progress

Posted: Mon Mar 22, 2004 2:13 am
by shibbyman
these r pics from my new mod insanty gulch 2

http://www.planetsideimages.com/uploads/planes.JPG

http://www.planetsideimages.com/uploads/platform.JPG

http://www.planetsideimages.com/uploads/cars.JPG

just need to do a lil more & i think it will b ready :D

Posted: Mon Mar 22, 2004 6:43 am
by MasterNeoChief
nice plasma rifle skin...
Did you swap the skins of the PR with a cruiser?

yum..

Posted: Mon Mar 22, 2004 11:52 am
by shibbyman
i swaped it with a convenate dropship texture

ah man

Posted: Mon Mar 22, 2004 12:54 pm
by shibbyman
1) well iguess ill have to change all the hex's back to there orignal projectiles

2) i skinned the hog with a sentinel look really good except for the tires

3)where can i get that download & i dont think i know how to do that with the turrent

well i made the vehcles faster but with more control i made a moving turrent (needs a lil push to get goin) & i changed the weapon projectiles(which i just recently learned isnt cool)

i guess its back to the storyboard if i really want this to b a good map

Posted: Mon Mar 22, 2004 1:32 pm
by maegus15
Lol its cool. You can also post pics by putting [img]<insert%20string%20entry%20here>%20.jpg[/img]

Posted: Mon Mar 22, 2004 1:53 pm
by Dark Cloud
Don't swap projectiles, unless you are modding them in some way. Otherwise, leave them be.

And, Hex editing for a non-complicated map? Time to read up on HMT, buddy... We don't really need Hex editing except for more complicated things that HMT can't do. Hex editing is just good for n00bs to start off with, so when they do start making big mods one day and need it, they sort of know how to use it.

Posted: Mon Mar 22, 2004 3:02 pm
by HoboRockAssassin
ke it all cept for the sniper rifle
looks to simple now, wut ever u did to it took away from the details on it

Posted: Mon Mar 22, 2004 3:07 pm
by HunterXI
hey, why dont you reskin the sniper rifle trail so that it looks plasmaish? that would be cool!

Posted: Mon Mar 22, 2004 3:33 pm
by Zeus
HunterXI wrote:hey, why dont you reskin the sniper rifle trail so that it looks plasmaish? that would be cool!
A red-plasmaish would be better. That brings us back to the debate of the red grenades....

well

Posted: Mon Mar 22, 2004 4:21 pm
by shibbyman
y dont i jjust make it pink & then i can do that glowing edgees thing & make it glow when u shoot it how bout that

just a thought

Posted: Mon Mar 22, 2004 4:26 pm
by Zeus
Ok...I still think red.

Posted: Mon Mar 22, 2004 4:58 pm
by HoboRockAssassin
ya i tried to do that once and when i opened the bitmap for the sniper contrail it was blank
any1 kno how to make it show up(in photoshop)?????

Posted: Mon Mar 22, 2004 5:05 pm
by Zeus
I've found that too for several bitmaps. Anyone know why?

Posted: Mon Mar 22, 2004 5:07 pm
by HoboRockAssassin
ya i jus tried it for others bitmaps and it didnt work either
the first time i only used BG bitmaps cuz i didnt really care that much
now its confusin

well

Posted: Mon Mar 22, 2004 6:57 pm
by shibbyman
well if u use that convim thing like i do it makes it convert from dx2/dx3 to a dx1 so it messes with it but that explains it for convim users i got it to turn purple

Posted: Mon Mar 22, 2004 6:58 pm
by HoboRockAssassin
wuts a "convim thing"??

hi

Posted: Mon Mar 22, 2004 7:01 pm
by shibbyman
it was some image converter i founf in these forums that lets me convert dss to jpeg

Posted: Mon Mar 22, 2004 7:02 pm
by blink 182
NO dont start with the red plasma grenades lol

Posted: Mon Mar 22, 2004 7:03 pm
by HoboRockAssassin
o i jus use photoshop to convert images and stuff
it can change it to almost any type of file easily by "saving as"
life is good

Re: hi

Posted: Mon Mar 22, 2004 7:07 pm
by HunterXI
shibbyman wrote:it was some image converter i founf in these forums that lets me convert dss to jpeg
no, you MUST CONVERT TO BMP! </caps>

and yeah, for whatever reason, it's called "convim"...

http://files.halomods.com/viewtopic.php?t=280