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Is it possible to make the banshee fire from only one place?

Posted: Sun Mar 21, 2004 11:22 am
by Dave_Linger
I want it to fire bolts from only one place(middle) rather than alternating left/right. Its rather important. If thats not possible, is it possible to make it not have to reload for the secondary fire?

thanks

Posted: Sun Mar 21, 2004 11:31 am
by EqUiNoX
for the sendary fire: not that I know of, and u can't change it so it will shoot out the mioddle...sorry

Posted: Sun Mar 21, 2004 6:58 pm
by HunterXI
yes, Im pretty sure that you could just change the reload time on the banshee to 0.

Posted: Mon Mar 22, 2004 5:09 am
by Dave_Linger
it already is zero :(

Posted: Mon Mar 22, 2004 12:17 pm
by Ang88
Equinox wrote:for the sendary fire: not that I know of, and u can't change it so it will shoot out the mioddle...sorry
instead of telling someone that its not possible, post on how you think it might be possible

to make both guns shoot out the middle, you would have to find the meta that has there locations, if i were you, i would search throw the meta, untill you find xyz coordinates, and an xyz coordinate, that is a mirrored image of that.

to make it not reload, you could change the ammo per shot, to zero

Posted: Mon Mar 22, 2004 4:06 pm
by Zeus
dave_linger wrote:it already is zero :(
That means it is default. Set it to 0.00001 or something. That might work.

Posted: Wed Mar 24, 2004 4:10 pm
by Dave_Linger
that didnt work either-

Posted: Wed Mar 24, 2004 4:33 pm
by halofan141
Zeus wrote:
dave_linger wrote:it already is zero :(
That means it is default. Set it to 0.00001 or something. That might work.
That would not work, if it is at 0 changing it will most likely kill the gun completely.

Posted: Wed Mar 24, 2004 6:42 pm
by Dave_Linger
but its at 0 default, and it works defaultly :D

Posted: Wed Mar 24, 2004 6:49 pm
by Zeus
0 means infinite so...set it to one. Let them have one powerful shot that respawns every 2 minutes.

Posted: Wed Mar 24, 2004 6:59 pm
by HoboRockAssassin
0 means infinite so...set it to one. Let them have one powerful shot that respawns every 2 minutes.
y would u want that keep it at 0
or like 0.00002

Posted: Wed Mar 24, 2004 7:00 pm
by CrimsonKnight
didnt we have this problem with the tank? speaking of which can anyone make it so that one doesnt reload and dont pull this bull crap about setting it to 0, we all know that doesnt work.

Posted: Wed Mar 24, 2004 7:04 pm
by Zeus
For weapons that are infinite it registers as 0.

Posted: Wed Mar 24, 2004 7:50 pm
by halofan141
Changing reload time on tank cannon banshee fuel rod and rhog does not do anything. That is because the reload on those is special, I don't know where it is but changing the reload time is not connected to it, it does not affect it. And to prove my point I just tryed it, they were exactly the same.

Posted: Wed Mar 24, 2004 9:07 pm
by HunterXI
it may be the ROF then.

Posted: Thu Mar 25, 2004 8:51 am
by halofan141
HunterXI wrote:it may be the ROF then.
Doubt it, the rhog has a rof for the three yet still reloads slower than the time between shots when not reloading.

Posted: Thu Mar 25, 2004 2:05 pm
by CrimsonKnight
halofan141 wrote:Changing reload time on tank cannon banshee fuel rod and rhog does not do anything. That is because the reload on those is special, I don't know where it is but changing the reload time is not connected to it, it does not affect it. And to prove my point I just tryed it, they were exactly the same.
wrong, changing the reload time on the rwarthog does affect it, you can have no reload, however the same process seems to not work on any other vehic...neither do any different processes....irritating but a good challenge.