making a gun shoot a wall or tree ect.
-
- Posts: 4
- Joined: Tue Aug 29, 2006 1:03 pm
making a gun shoot a wall or tree ect.
how could i make a gun(perferibly the plasma pistol) shoot a wall???
please help
please help
-
- Posts: 33
- Joined: Sun May 28, 2006 12:40 pm
- gh0570fchurch
- Posts: 3374
- Joined: Sat Oct 01, 2005 11:04 am
- Location: San Diego Area, CA
- Contact:
![]() |
-
- Posts: 33
- Joined: Sun May 28, 2006 12:40 pm
- gh0570fchurch
- Posts: 3374
- Joined: Sat Oct 01, 2005 11:04 am
- Location: San Diego Area, CA
- Contact:
![]() |
-
- Posts: 284
- Joined: Fri Jul 21, 2006 5:43 pm
- Location: I dont know. 0.o
-
- Posts: 4
- Joined: Tue Aug 29, 2006 1:03 pm
-
- Posts: 33
- Joined: Sun May 28, 2006 12:40 pm
-
- Posts: 213
- Joined: Wed Dec 01, 2004 7:30 pm
Using HHT can produce wonderfully fun, and silly mods. ;P
To make it shoot an object of your choice, then you open up the map you want to mod. Then, you browse down the list of tags untill you see [weap]
Click it, and you'll see all the recursive tags that are used with said weapon.
Look at the tags at the right side, you'll see one marked [proj], or projectile.
Click it, and go down to the box at the bottom. you'll see somewhere where you can change it from [proj] to something else of your choice....
There are certain tags that you can't shoot out of a gun, but you CAN shoot for certain:[vehi] [weap] [scen] [bipd], and [mach].
Vehicles, weapons, scenery, bipeds(master chief), and machines. (doors, things like that.)
If you have anything that's not really explained well then you can pm me or just ask here, I'll try and remember to check often.
EDIT: You CAN make it shoot JUST a collision model, however, since it's JUST the collision model, it will be an invisible object that just floats there, and it'll just exist. If you want to make the actual projectile have a different collision model, then pm me and I'll answer when my mind's more organized.
To make it shoot an object of your choice, then you open up the map you want to mod. Then, you browse down the list of tags untill you see [weap]
Click it, and you'll see all the recursive tags that are used with said weapon.
Look at the tags at the right side, you'll see one marked [proj], or projectile.
Click it, and go down to the box at the bottom. you'll see somewhere where you can change it from [proj] to something else of your choice....
There are certain tags that you can't shoot out of a gun, but you CAN shoot for certain:[vehi] [weap] [scen] [bipd], and [mach].
Vehicles, weapons, scenery, bipeds(master chief), and machines. (doors, things like that.)
If you have anything that's not really explained well then you can pm me or just ask here, I'll try and remember to check often.

EDIT: You CAN make it shoot JUST a collision model, however, since it's JUST the collision model, it will be an invisible object that just floats there, and it'll just exist. If you want to make the actual projectile have a different collision model, then pm me and I'll answer when my mind's more organized.

- inferno
- Readers Club
- Posts: 678
- Joined: Fri Sep 08, 2006 1:18 pm
- Location: Somwhere... Kills:8365945 Pwnage:367657 Killtaculars:6547
![]() |
uhhh well....

when you want to shoot bipeds out of a gun some dont work...
But im testing and i know you cant
-Some marines
-and i think cortana
so uhhh be careful....
im an idiot....

Signature text exceeded five lines.