extreme modding challenge whos up for it

Discuss general issues about modding HaloPC. Post ideas for mods here.
Assassin 04





Posts: 39
Joined: Sat Jan 31, 2004 9:38 am
Contact:

extreme modding challenge whos up for it

Post by Assassin 04 »

My challenge is for someone to come up with a program that allows you to put two seperate mods into the same level. By this i mean lets say that you have forest gulch well what about if you wanted to put the structures from stunt gulch or some other mod into blood gulch without having to replace forest gulch. See what i mean
i only drink the blood of my enemies
peabnuts123





Posts: 782
Joined: Thu Dec 11, 2003 11:10 pm
Location: Just behind your computer screen

Post by peabnuts123 »

that really is an extreme modding challenge.
Assassin 04





Posts: 39
Joined: Sat Jan 31, 2004 9:38 am
Contact:

Post by Assassin 04 »

i know
i only drink the blood of my enemies
Zeus





Posts: 415
Joined: Fri Jan 23, 2004 7:46 pm
Contact:

Post by Zeus »

You mean, like, combining two maps to have overlapping models? As in a stunt park and a ctf mod? It is going to be very very difficult.
Assassin 04





Posts: 39
Joined: Sat Jan 31, 2004 9:38 am
Contact:

Post by Assassin 04 »

yes thats exactly what i mean and yes i know it will be hard but i think someone can do it
i only drink the blood of my enemies
Zeus





Posts: 415
Joined: Fri Jan 23, 2004 7:46 pm
Contact:

Post by Zeus »

If I knew how to program...
Assassin 04





Posts: 39
Joined: Sat Jan 31, 2004 9:38 am
Contact:

Post by Assassin 04 »

i want this challenge to get out to all the major modders how should i do that
i only drink the blood of my enemies
HoboRockAssassin





Posts: 732
Joined: Sun Jan 11, 2004 3:34 pm

Post by HoboRockAssassin »

wait for them to read it
Kamatzu




Droplet Wordewatician 500

Posts: 554
Joined: Thu Feb 12, 2004 3:46 am
Location: Still Here. Posts: 8,765,234

Post by Kamatzu »

How is this a modding challenge? I could easiley make a forest gulch in stunt gulch...its time consuming but you dont need a program to do this....
Saber





Posts: 47
Joined: Sun Mar 14, 2004 1:51 pm
Location: Hell.
Contact:

Post by Saber »

This is more of a coding challenge than it is modding. What language will you be writing this in ?
ImageImage
Zeus





Posts: 415
Joined: Fri Jan 23, 2004 7:46 pm
Contact:

Post by Zeus »

This sounds like something C# could do. I suggest using that. And, btw, he was meaning to automatically overlap maps, not by hand.
Saber





Posts: 47
Joined: Sun Mar 14, 2004 1:51 pm
Location: Hell.
Contact:

Post by Saber »

There would have to be some sort of user interaction though, to tell the program what to keep and what not to
ImageImage
halofan141





Posts: 464
Joined: Tue Dec 16, 2003 1:09 pm

Post by halofan141 »

This will not work. Unless you take two ppfs of nonrebuilt maps it won't work. Otherwise you can just put two ppfs on one map.
Saber





Posts: 47
Joined: Sun Mar 14, 2004 1:51 pm
Location: Hell.
Contact:

Post by Saber »

This will not work. Unless you take two ppfs of nonrebuilt maps it won't work. Otherwise you can just put two ppfs on one map.
You forgot your [/random_gibberish] tags.
ImageImage
[users]Woo-chopper5





Posts: 16
Joined: Sun Feb 15, 2004 12:56 pm
Contact:

Post by [users]Woo-chopper5 »

Yeah, this wouldn't be that hard. The only thing you'd need to do is find out what was modded in each map and recreate and combine the mods made. As Kamatzu said, it'd just take a bit of time. Not really all that hard.
I see...
User avatar
Veegie




Socialist Architect Coroner Golden Age
Mad Hatter Acolyte Translator New Age
ONI

Posts: 3638
Joined: Wed Nov 26, 2003 2:28 pm
Location: Redmond, WA

Post by Veegie »

I really don't even see the point of this.
Image
Hijikata wrote:The fact you love Jesus doesn't change the fact you're a *** mental patient. It just means you're a mental patient with a great imaginary friend.
Assassin 04





Posts: 39
Joined: Sat Jan 31, 2004 9:38 am
Contact:

Post by Assassin 04 »

if its so easy then do it and prove it
i only drink the blood of my enemies
Kamatzu




Droplet Wordewatician 500

Posts: 554
Joined: Thu Feb 12, 2004 3:46 am
Location: Still Here. Posts: 8,765,234

Post by Kamatzu »

Zeus wrote:This sounds like something C# could do. I suggest using that. And, btw, he was meaning to automatically overlap maps, not by hand.
i know..but it could be done by hand just time consumingly :P
User avatar
HunterXI





Posts: 3927
Joined: Sat Nov 22, 2003 11:21 am
Location: Azeroth
Contact:

Post by HunterXI »

Kamatzu wrote:
Zeus wrote:This sounds like something C# could do. I suggest using that. And, btw, he was meaning to automatically overlap maps, not by hand.
i know..but it could be done by hand just time consumingly :P
I'd like to see the first 5 lines of this program. bet says you'll never get around to it.
This post printed on 100% recycled electrons.
Zeus





Posts: 415
Joined: Fri Jan 23, 2004 7:46 pm
Contact:

Post by Zeus »

Wasn't even going to try...at least not yet...I don't know how to program in C# yet...what if you were to make a ppf of a ppf? That could work...
Post Reply