Blood Gulch mod - Series of Ideas
Posted: Wed Mar 17, 2004 7:24 am
Ok. Here it is. Another slightly typical Fort Gulch mod. Slight alterations from the mind of a military and tactical genious. This idea will force teams into being team players and will also slow the banshees from base raiding.
B0 = Base teleporter
Ok the base will be improved upon by 3 to 4 new levels. The first level will just have a teleporter to it. Also, there will be side platforms for the banshees. Possibly lock these into place, not sure. The next level will also have a tele porter to it (They all will). This level will contain a tank that is boxed in, removing it ability to go anywhere. The next level (3) will have two hogs and a ghost on it. The same goes with level 4. In the center of BG, a barricade. it is 2 to 3 times the size of a tank (2 - 3 plates wide) and is as tall as the ceiling barrier. Three total holes on the bottom. One next to the Teleporters and one in the center. This will limit full on rushes, calling for tactibility. Next, the 3rd and 4th levels will have bridges to the barricade which will have equillay placed levels up to a block below the top. There will be randomly placed ledges to use as you please. Ramps on the edges will go down in hospital stair style, ending so that the holes are unblocked.
HMTv3 Stuff. Bitmaps will be the same as forest gulch, yet not set so dark fogwise. Possibly 1/4 the darkness or less. May even have someone else do bitmaps to set it to a dusk/dawn hue and set fog accordingly.
Once again, thanks for your time and comments. Also, only falme if you read it all through and find it very pointless or stupid. Do not down it because it was made by a grunt, due to the fact that ideas and what I actually have done have nothing in common. (Basically, don't flame cause I don't have any mods.)
B0 = Base teleporter
Ok the base will be improved upon by 3 to 4 new levels. The first level will just have a teleporter to it. Also, there will be side platforms for the banshees. Possibly lock these into place, not sure. The next level will also have a tele porter to it (They all will). This level will contain a tank that is boxed in, removing it ability to go anywhere. The next level (3) will have two hogs and a ghost on it. The same goes with level 4. In the center of BG, a barricade. it is 2 to 3 times the size of a tank (2 - 3 plates wide) and is as tall as the ceiling barrier. Three total holes on the bottom. One next to the Teleporters and one in the center. This will limit full on rushes, calling for tactibility. Next, the 3rd and 4th levels will have bridges to the barricade which will have equillay placed levels up to a block below the top. There will be randomly placed ledges to use as you please. Ramps on the edges will go down in hospital stair style, ending so that the holes are unblocked.
HMTv3 Stuff. Bitmaps will be the same as forest gulch, yet not set so dark fogwise. Possibly 1/4 the darkness or less. May even have someone else do bitmaps to set it to a dusk/dawn hue and set fog accordingly.
Once again, thanks for your time and comments. Also, only falme if you read it all through and find it very pointless or stupid. Do not down it because it was made by a grunt, due to the fact that ideas and what I actually have done have nothing in common. (Basically, don't flame cause I don't have any mods.)