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PMI Holograms
Posted: Sat Jul 15, 2006 2:30 pm
by ApocalypseTyrant
I tried this awhile back but I've never been able to get it to work properly and I was hoping we've come a little further in modding. There's a Halo hologram in both AOTCR and Two Betrayals that i've been trying to get into the multiplayer maps, but thus far no such luck. Same with the bursts of energy light coming from the pulse generators in Two Betrayals. Has anyone been able to do this or know how? Thank you

Posted: Wed Jul 19, 2006 5:03 pm
by ApocalypseTyrant
I know I've seen this done before, but it's never been explained really in the tutorial index. does anyone know how to do this?
Posted: Wed Jul 19, 2006 8:31 pm
by ledhedgn
You just do a normal pmi for it, then when placeing it you have a few options, if you want it to keep the animation of it moving, then youll need to edit a few things which im not sure of so that it will appear without having to trigger something, but if you dont care about the animation, then convert it to a scenery, import into the scenerio, and place in sparkedit.
Posted: Thu Jul 20, 2006 3:28 pm
by ApocalypseTyrant
It would be cool to have the animations. I know that in two betrayels, no matter where you move the light from the pulse generators, they don't actually appear until you step through the place where it used to be to set it off. I'll give the scenary bit a try though

Thank you!