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HOW do I use SparkEDIT or something like that IN HALO TRIAL?

Posted: Sat Jul 01, 2006 12:48 pm
by Sapfirewand
In PLENTY of Halo trial games, I see cliff mods, mods with new spawning spots, mods with master chiefs everywhere :O

However, I noticed that SparkEdit does not open up trial maps. It says compiling and then it just doesn't do anything.

So my question is: What do people use instead of SparkEdit? Don't tell me that's not possible because there's tons of mods like cliff-mods that can't be done just by using HMT and a hex editor.

So can anyone please tell me how I would do it? Thanks!

Posted: Sat Jul 01, 2006 12:57 pm
by wes
there's something called Sparkified that patches up the BG map for trial which enables it to be opened with Sparkedit.
however, i cannot locate a link at this time

Posted: Sat Jul 01, 2006 1:01 pm
by Sapfirewand
hmm. Ok I'll try to google it or something.

I'm not really active on these forums but I think I should be because you people answer so fast :D

Posted: Sat Jul 01, 2006 1:01 pm
by wes
nvm
go here
http://www.freewebs.com/halo_pics/downloads.htm
click on Halo trial SPArkefiey and desparkify

Posted: Sat Jul 01, 2006 1:06 pm
by Sapfirewand
thanks wes! You own! Heh I was gonna turn the entire BG into mountains but my friend only had halo trial.

---
One question: Why would you need to "de-sparkify" BG in trial? So there are some disadvantages then?

TY!!!!

Posted: Sat Jul 01, 2006 1:07 pm
by wes
Sapfirewand wrote:thanks wes! You own!
damn right! :)
Sapfirewand wrote:One question: Why would you need to "de-sparkify" BG in trial?
dunno
Sapfirewand wrote:TY!!!!
you're welcome

Posted: Thu Jul 13, 2006 12:40 pm
by Arbiter Elite
oh man i havnt modded for a long time wat do i use the ppf file with?

Posted: Thu Jul 13, 2006 1:07 pm
by wes
ha dude long time no see
you gotta use ppf-o-matic

Posted: Thu Jul 13, 2006 1:08 pm
by Arbiter Elite
hey wes ya ok wat file do i input for ISO?

Posted: Thu Jul 13, 2006 1:12 pm
by wes
i think you put the map you're applying the patch too
i don't really have a clue, i haven't done this shit for a LONG time

Posted: Thu Jul 13, 2006 1:12 pm
by Arbiter Elite
me either i used to do it alot now i forgot lol

Posted: Thu Jul 13, 2006 2:56 pm
by [users]conure
Sapfirewand wrote: One question: Why would you need to "de-sparkify" BG in trial
all it realy is a hex "fix"
the header of the trial maps arnt the same as the pc and CE

Posted: Thu Jul 13, 2006 3:24 pm
by Arbiter Elite
hey conure wats up hvnt seen u in a long time so u know wat the ISO file is?

Posted: Fri Jul 14, 2006 5:52 pm
by [users]conure
Arbiter Elite wrote:so u know wat the ISO file is?
origanal file if i rember right but this is sorta stupid way to do it throu a ppf here is a nice tool made for you by someone in the past [he predicted future]

link to topic

http://halopce.com/phpBB2/viewtopic.php?t=721

direct link to dl

http://halopce.com/phpBB2/download.php?id=144

and welcome back arbiter

Posted: Sat Jul 15, 2006 10:53 am
by Arbiter Elite
hey conure thx for help just recapping havnt modded for so long

Posted: Sat Jul 15, 2006 8:13 pm
by fritzistheshit
i would recomend kores halo tweeker over ppf-o-matic. it does most of the work for you.

Posted: Sat Jul 15, 2006 8:15 pm
by Arbiter Elite
nope dont need it i just remembered how to do it, thx for hel guyz

Posted: Fri Dec 29, 2006 9:16 am
by hobo
wes wrote:nvm
go here
http://www.freewebs.com/halo_pics/downloads.htm
click on Halo trial SPArkefiey and desparkify
HOw do you sparkify and desparkify

Posted: Fri Dec 29, 2006 9:28 am
by gh0570fchurch
Please don't bump old topics. Check dates before posting.

Posted: Fri Dec 29, 2006 10:03 am
by hobo
I tried using sparkify on bloodgluch.map with ppf o matic
but it still doesn't work on Sparkedit!!!!! :x