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A look at mods to come from me(summer)

Posted: Tue Mar 09, 2004 5:03 pm
by Tigerfreak16
after compleating the railroad mod (which i've decided to convert into a subway mod) i plan to do these mods. not in order of course
1.import proximity opening doors and get them working succesfully (to be included in many of my mods)
2. a giant battle ship made of metal plates, able to explore interior of ship.
3. edit things so we can have it snowing (like on AOTCR), or have a thunder storm going with rain.
4. hopfully create good new vehicles (since by then ill DEFINITLY have bought milkshape)
5. shooting range
6. Level area additions (you add a teleport pair, put orgin within level boundry, and put the other one outside the boundry setting you on some sort of scenery so you don't fall through the world and enevitabely die.)
7. make a big ass bomber in the sky out of 'plates' and of course as with all vehicles made of scenery it will be FULLY explorable, and include everything you'd find on an every day bomber)
8. turn the lifepod into a strict bomber role, mabe like, free falling rockets for primary fire with ROF of 0.5, and the 5-second reload weapon a cluster grenade. If you want to suggest anything go right ahead and ill see if its doable

Posted: Tue Mar 09, 2004 5:29 pm
by TsukasaZero
All those would be kick ass when the HEK comes!

About the rain one, weather is built into a map's BSP (thats why it snows on the MP version of AotCR) so unless the HEK allows for it, or there's an XML thing for it, I dont think that is possible.

Posted: Tue Mar 09, 2004 7:16 pm
by HunterXI
I like ur Ideas, but I dont like the Lifepod idea... I think it's better as an individual vehicle (that just drives around really fast)... the lifepod must not be desacrated!

but meh, I digress...

Posted: Tue Mar 09, 2004 11:50 pm
by gh2256
I put scenery under the map to stand on and had teleport to it but you still fell through.