why would you want a gun that shoots nothing? reminds me of grunts with needlers... once there clips done, they keep shooting at you and go "damn thing! work!" then they just whack it and it reloads...lol
dioxideC wrote:why would you want a gun that shoots nothing? reminds me of grunts with needlers... once there clips done, they keep shooting at you and go "damn thing! work!" then they just whack it and it reloads...lol
Nice avy...
And that's also lol when they do that with needlers!
Too bad Elites aren't like that lol...
"Krow diputs gniht"
*Smashes, and it breaks*
"Spoo..."
back to the question
but seriously why would u want a gun shooting nothing
but anyway what you could do is make the range of the gun like as close aspossible and make the projectiles lifespan as low as possible
ok if you go into projecile go to the prijectile you want to remove then go to the top and type in 0000000000 as the identicification of the projectile and you will either get an error or you will shoot nothing also you could chnage the damage to zero and the force to zero etc and then remove the bitmaps of that particular projectile that should wrk
its easy, either give it no ammo, or go in HMT go to the weapons section. Then go to the weapon you want to shoot nothing. Like the AR for example. then go to "Projectile" drop down menu and click "0" and go to "Projectiles Fired" and it should say 1. just make that 0 and your set.
... did you not just read my post i think he is trying to make it so he can make some kind of sword or melee weapon if you do that it will still look like it is shooting just nothing will come out you will still have the flash o and one more thing you would want to remove that too