How do I mod in such a way that, I can fall to the bottom of the map and not die, but when knocked outside of the boundaries, I die? An example would be this. Lets say that I'm in a map such as Blood Gulch. I put a portal that exits out high above the map. I want to be able to land without damage. HOWEVER, when someone knocks me outside the map w/ say a tank, I want to be able to die after a certain distance. I want to apply these changes across each map.
Here are a few numbers. Lets say my portal is 1000 feet above ground, and I want death to occur when the player has fallen 1200 feet. (or are measurements used in metric...so be it, then use 1K for allowed distance for falling without dying and 1.2K for death to occur...[Yes I know those conversions don't equal from feet to km]).
How do I do this?
Falling - Start Damage at Specific Distance
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