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How to make a vehicle stay in the air without falling?
Posted: Fri Apr 28, 2006 9:23 pm
by Demonic Site
How can I make a vehicle stay in place? Im trying to make a pelican stay in the air on bloodgulch, but whenever I put it in the air it falls.
Posted: Fri Apr 28, 2006 10:16 pm
by JK-47
Hmmm. You could change the gravity of the Pelican in HMT if you click on the pelican vehicle tag theres a weight option. The bad thing about that is you have to shoot it or hit it to get it off the ground.
Posted: Sat Apr 29, 2006 3:59 am
by RaVNzCRoFT
Go to the [phys]Physics tag in HMT and select the Pelican. Change its gravity multiplier to zero; this turns only the Pelican's gravity force off. And Multi, if he placed the Pelican in the air in Sparkedit, it would automatically be in the air when the map starts. However, the Pelican might move in the air if someone shoots a rocket at it. I'd make the weight of the Pelican something like 999999, just to make sure it won't budge. Change the weight in the Physics tag as well. Hope this helps!

Thanks
Posted: Sat Apr 29, 2006 6:04 pm
by Demonic Site
Thanks guys that helped me out alot
