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Log Dissapearance in BG

Posted: Sun Feb 29, 2004 10:11 am
by Dave_Linger
in sparkedit, if any log of mine touches the ground, or if any part of the log goes under the ground, in the actual game, it does not appear at all... is this normal, or can i fix it?

Posted: Sun Feb 29, 2004 10:51 am
by Ang88
i get this too, it has something to do with all plants

if you noticed that rocks can be under the ground, then there is some property there that needs to be changed

Posted: Sun Feb 29, 2004 10:53 am
by HunterXI
yeah, I *also* have this problem... if I put trees sideways, they dont appear...

Posted: Sun Feb 29, 2004 11:12 am
by (YAB) Virus
yea same thing happens here

Posted: Sun Feb 29, 2004 11:13 am
by HunterXI
ah well, we'll just have to pu them vertically...

Posted: Sun Feb 29, 2004 11:42 am
by Ang88
ive been looking through the rock meta, and some plant meta, but i can't find that property yet, ill keep looking

Posted: Sun Feb 29, 2004 12:11 pm
by HunterXI
Ang88 wrote:ive been looking through the rock meta, and some plant meta, but i can't find that property yet, ill keep looking
hmm... it would be in the meta? how come plants can float but not be sideways? *confused, and just rambling on, not asking anyone in particular*

Posted: Sun Feb 29, 2004 12:23 pm
by Ang88
plants can be sideways, mabey when that person turned the plant, some of it went under the ground

Posted: Sun Feb 29, 2004 8:10 pm
by HunterXI
Ang88 wrote:plants can be sideways, mabey when that person turned the plant, some of it went under the ground
but the bottoms of trees go well underground... and yeah, I was trying to use a tree as a log replacement to block off a passageway...

Posted: Sun Feb 29, 2004 8:24 pm
by Haloking
I also encountered this problem. I found that if you just play with the object by moving it a little bit up each time, it was into the ground just enough to how i liked

Posted: Sun Feb 29, 2004 8:26 pm
by HunterXI
HaloKing wrote:I also encountered this problem. I found that if you just play with the object by moving it a little bit up each time, it was into the ground just enough to how i liked
hmm... really? Ill have to try that tomorrow... weird tho...

Posted: Mon Mar 01, 2004 6:54 am
by 05H3T5KY
Ok, I've seen this asked quite a few times. Here's how to prevent them from disappearing. In SparEdit v3.01, when you select an object, three white lines come up going through the object from three different angles. These are the representations of the x, y, and z Axis. To allow the object to appear on the map, the point inside the object where the X, Y, and Z meet HAS to be above the ground. For larger objects where you can't easily guess this center point (such as large bouders), I simply raise it just enough to see the beginings of the lines poking out of the object. This should solve your "unappearing" scnery problem. There's nothing in the meta that makes this happen. You just have to place them right in SE. :wink:

Posted: Mon Mar 01, 2004 7:15 am
by The Nobody
This has been reported like 20 times now, Gren knows about it.

Posted: Mon Mar 01, 2004 11:31 am
by Ang88
maybe, if you edit the model, you could move the whole thing down more, that way the xyz axis are above the ground, but the actually model is under the ground

Posted: Tue Mar 02, 2004 5:05 pm
by 05H3T5KY
There's no need to edit the model if you're trying to move logs....just snap their pitch to 180 so the point where the axes all meet is on top. :wink: But for stuff like plants, you just have to use your best judgement on where that central point is. That's the only way I know how to keep this from happeneing.

Posted: Tue Mar 02, 2004 6:19 pm
by spartan-117
yea if u put them too far under the ground or touchin other things besides other logs then they disapear on mine 2

Posted: Tue Mar 02, 2004 9:23 pm
by HunterXI
lol... so its the actual point where the xyz lines collide that has to do with it disappearing? lol... I can't believe that I couldn't figure that out :(