Page 1 of 2
How do I take the gun off of the worthog?
Posted: Sat Nov 15, 2003 10:17 am
by HummerH2
In single player by the way. Thanks in advance.
Posted: Sat Nov 15, 2003 10:25 am
by Hivemind
maybe with a chainsaw? maybe u can ask for help from an elite or sumthin.. or u could always extract the model and take it off by deleting.. but hey, whatever floats ur boat
Posted: Sat Nov 15, 2003 6:08 pm
by Deadly_Shadow
In the movies people don't take it off. They just make it invisible. The invisibility data is located in pc shaders i think, or model shaders, sumtin like that...
Posted: Sun Nov 16, 2003 5:08 am
by j4s[p]
Hivemind wrote:maybe with a chainsaw? maybe u can ask for help from an elite or sumthin.. or u could always extract the model and take it off by deleting.. but hey, whatever floats ur boat
Yeah, that was helpful.

Posted: Sun Nov 16, 2003 8:51 am
by Deadly_Shadow
I think they use the shader Sniper Rifle screen. That's what I did and it worked

Posted: Sun Nov 16, 2003 8:52 am
by Hivemind
lol, hey, he asked and i answered, he didnt say he wanted sumthin helpful.. lol, people should ststae stuff more clear,

Posted: Sun Nov 16, 2003 8:54 am
by Deadly_Shadow
He was insinuating that he wanted it off that way. Anyway. This is modding. Not modelling. Therefore he totally meant that. Unless he puts in Moddeling he means he wants it invisible.
Posted: Sun Nov 16, 2003 8:55 am
by Hivemind
maybe u could make the warthog destructible? u shoot the warthog and the turret disapears? lol, thats a good idea for a mod..

Posted: Sun Nov 16, 2003 9:04 am
by Deadly_Shadow
Hmm, How could we go about doing that? What we edit?
Posted: Sun Nov 16, 2003 9:05 am
by Hivemind
well, we make the ghost into warthog, then make the dmged ghost into warthog with no turret, then import that into multiplayer, and then when u shoot the warthog enough it catches on fire and the turret disapears?
Posted: Sun Nov 16, 2003 9:07 am
by Deadly_Shadow
Oh, I thought you meant in bg or sumtin
Posted: Sun Nov 16, 2003 9:09 am
by Hivemind
we could import to bg
Posted: Sun Nov 16, 2003 9:13 am
by Deadly_Shadow
How do we do that ? That's as difficult as gettin grunts in bg...
Posted: Sun Nov 16, 2003 9:14 am
by Hivemind
no, i actually already got grunts it.. so it cant be TOO much harder...
Posted: Sun Nov 16, 2003 9:33 am
by Deadly_Shadow
Posted: Sun Nov 16, 2003 9:34 am
by Hivemind
umm, well, its grass colored, doesnt move abd takes the place of a rock, btw its for xbox.. but im sure u could do it for pc
Posted: Sun Nov 16, 2003 9:37 am
by Deadly_Shadow
Oh... I thought you meant pc. Pc is much harder probably. Try and do it please and when you do, give me sum pics and tell me how you did it.
Posted: Sun Nov 16, 2003 9:38 am
by Hivemind
well, i extracted model, put it in multi player in place of rock, and made all rocks grass colored.. lol thats it...
Posted: Sun Nov 16, 2003 11:26 am
by jce108
id rather get and elite instead of a grunt that way it could be elites vs mcs
Posted: Sun Nov 16, 2003 12:01 pm
by Deadly_Shadow
Exactly, how do you do all that extracting , exporting, and stuff?