Holy Scorpion Tank Shells Batman!!!

Discuss general issues about modding HaloPC. Post ideas for mods here.
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sirstrongbad





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Holy Scorpion Tank Shells Batman!!!

Post by sirstrongbad »

http://graphicintegrity.net/newhtml/news.php?id=17

just thought you guys might be interested in trying out my first effort of "modding" bloodgulch.map. :D

i followed the tutorial from halomods.com to edit the:

assault rifle
shotgun
sniper rifle
pistol
flame thrower
warthog machine gun

to all fire Scorpion Tank shells. pictures and download link included in the above article. 8)
Darkstorm995





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Post by Darkstorm995 »

pretty nice job for a first time
and STRONGBAD ROCKS!!! BURNINATE ALL THE WAY
Darkstorm995





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Post by Darkstorm995 »

Pretty nice job
abd STRONGBAD ROCKS!!! BURNINATE ALL THE WAY
sirstrongbad





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Post by sirstrongbad »

thx, mang! i didn't think it was so hard to change around hex values. albeit- it was much easier by following the online tutorial. the game is absolutely crazy now, though. played it online with 6 players and people/vehicles/weapons were flying all over the place. :D funny stuff!

and yes- Strongbad is teh_win!!! i homestarrunner.com on monday mornings religiously.
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Colin Campbell





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Post by Colin Campbell »

Could you make a ppf file of it please?
Hivemind




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Post by Hivemind »

y dont u just make the switches urself, this isnt worth the trouble of ppf.. its way to easy to make
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sirstrongbad





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Post by sirstrongbad »

i would be happy to create a ppf file you all- if i wasn't so lazy to figure out how to do it. i find it far easier to just edit it myself, zip it up and upload it to my webspace. *shrugs* it's only 4.07 MB- it's not the end of the world if you have to download it. :wink:

i had thought about making every weapon fire the tank shells ala Excessive mod for quake3. but maybe that would be a BIT over the top. it lags bad enough as it is when i fire the shotgun at nearby vehicles. though it is fun to watch them fly around
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Deadly_Shadow




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Post by Deadly_Shadow »

Darn that's very good for a first try. That took me like 5 days to learn when I was a noob and had 5 posts. :lol:
sirstrongbad





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Post by sirstrongbad »

why thank you very much! i've had fun playing around with the settings for bloodgulch. good stuff!

what i'm interested in doing now is modding a weapons (ie. the assault rifle) to be a grenade launcher. if i switch the bullet projectile to that of the fragmentation grenade, they just spill out instead of being launched.

what do i need to do to make a grenade-lobbing weapon? i'd rather it not just shoot straight ahead. maybe use the same physics as throwing a grenade by hand?
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