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How to edit collision models?

Posted: Tue Feb 24, 2004 8:40 pm
by Icetiger
I and I am sure many other people were wondering how to do this after seeing it done in xorange's new mod. Any help would be greatly appreciated.

Posted: Tue Feb 24, 2004 8:43 pm
by HunterXI
its done in HMT, but you have to get the collision model plugin, gimme a minute, Ill get a link...

Posted: Wed Feb 25, 2004 11:17 am
by spider
Ok I have downloaded the Collision Model Plugin for HMTv3. But when I select Collisions Model (dir) it only gives me these settings. Can you help me out.

Main
==============
Health 0
Shield 0

==============
piece
==============
piece
name
==============
Collision Mode on/off


What do I do?

Posted: Wed Feb 25, 2004 11:49 am
by KWC Eclipse
Its under the sticky called something like HMT Plugins.

Search

Posted: Wed Feb 25, 2004 12:35 pm
by Beastman
u cant change the models of the collisions though, thats the thing that most people want, and i believe is what hes talking aobut, u cant change the models of the collisions, u can only turn them on or off and give something health to make it die or shields with this plugin, u cant make a huge mc and expect to beable to shoot it in anything but where the real model should be.

Posted: Wed Feb 25, 2004 1:34 pm
by spider
Well then when I stretch the object, when I try to walk on it I go though some of it. How do I fix that problem. because in this link:
http://files.halomods.com/viewtopic.php?t=1007
he has done it, but how?

Thank You,
Spider

Posted: Wed Feb 25, 2004 7:06 pm
by Icetiger
Beastman wrote:u cant change the models of the collisions though, thats the thing that most people want, and i believe is what hes talking aobut, u cant change the models of the collisions, u can only turn them on or off and give something health to make it die or shields with this plugin, u cant make a huge mc and expect to beable to shoot it in anything but where the real model should be.
It has been done already by xorange, probably through hex editing but I would like to know where the values are that need to be changed. I will look into this more later...

Posted: Wed Feb 25, 2004 10:00 pm
by HunterXI
Icetiger wrote:
Beastman wrote:u cant change the models of the collisions though, thats the thing that most people want, and i believe is what hes talking aobut, u cant change the models of the collisions, u can only turn them on or off and give something health to make it die or shields with this plugin, u cant make a huge mc and expect to beable to shoot it in anything but where the real model should be.
It has been done already by xorange, probably through hex editing but I would like to know where the values are that need to be changed. I will look into this more later...
apparently, this can be done but not with HMT...

Posted: Thu Feb 26, 2004 9:36 pm
by bmxrider1025
Yes deffinately need to figure out how to edit collision models. That would make things a lot easier for making new scenery.

Posted: Thu Feb 26, 2004 9:51 pm
by HunterXI
bmxrider1025 wrote:Yes deffinately need to figure out how to edit collision models. That would make things a lot easier for making new scenery.
hmmm... maybe it's an easy thing for Xbox but not PC? that would explain why nobodies' seemed to have done it...