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WW2 Mod in need of a team

Posted: Thu Nov 13, 2003 2:47 pm
by Rayne
Hi everyone, i am planning on starting a ww2 halo mod so if anyone will help it would be great

Posted: Thu Nov 13, 2003 3:02 pm
by Ang88
I would like to help, what do you have in mind for this mod?

WW2 mod

Posted: Thu Nov 13, 2003 3:06 pm
by Rayne
Just a basic ww2 mod like replacing a warthog with a humvee and things like that like instead of covenant weapons make german weapons and for human weapons use allid weapons...like thompson,mp40,kar98 and thing like that...i think that the halo engine would be a good ww2 battle system...Thanks

Posted: Thu Nov 13, 2003 3:13 pm
by Hivemind
u have no idea how to mod this game do you? im not being rude, but rite now it is very hard to do that

Posted: Thu Nov 13, 2003 3:20 pm
by jce108
i would like not very good though :( to help but yes it is very hard to do most of that :(

Posted: Thu Nov 13, 2003 3:21 pm
by HAL9000
a humer isint a ww2 vehical cough*inncorect*cough lol

Posted: Thu Nov 13, 2003 3:24 pm
by Hivemind
hey.. thas ok, people will still accept usin it.. still fun, but then we need sum more water in multiplayer.. sum stuff where mc should swim in.. that would be sweet

Posted: Thu Nov 13, 2003 3:27 pm
by jce108
Hivemind wrote:hey.. thas ok, people will still accept usin it.. still fun, but then we need sum more water in multiplayer.. sum stuff where mc should swim in.. that would be sweet
i dunno kinda make mc look dorkey in other games does anyway wut be kool if u could only get acroos water in like ghosts and banshees or somthing kinda like the d-day landing

Posted: Thu Nov 13, 2003 3:28 pm
by Hivemind
in ut2003 the swimming looks great, if they make the water rite well, u could make his visor sog up so u cant see the dorky lookin mc's lol

Posted: Thu Nov 13, 2003 3:31 pm
by jce108
wut if u were above the water and looked down?

Posted: Thu Nov 13, 2003 3:34 pm
by Hivemind
well in ut2003 it looks good with em swimmin, but in halo u could give that distorted water effect, that way you could see mc swimmin, but it would have the water lines, and would look quite nice... that way u cant see really what he looks like

Posted: Thu Nov 13, 2003 3:35 pm
by jce108
ya maybe but i think it would take away from the balance of halo unless u made it so u can't shoot underwater lil pesky water snipes

Posted: Thu Nov 13, 2003 3:36 pm
by Hivemind
well, in ut2003 it looks like normal view, so u can still shoot, but in halo u could make the water distort the person making it really hard to hit sumone in the water, but they can shoot back (if their mask ain fogged up) and the bulluts should leave bubbles like in ut2003

Posted: Thu Nov 13, 2003 3:38 pm
by jce108
damn ut3 is ur idol (its a good game i got 2) maybe

Posted: Thu Nov 13, 2003 3:40 pm
by Hivemind
well, ut2004 is cumin out before too long with graohics way better then halo, now thats gunna be fun shit

Posted: Thu Nov 13, 2003 3:44 pm
by jce108
ya i dunno i was really looking forward to 2003 casue i loved unreal tournament but the level editor was more complicated (or i fucked somthing up) and i just thought it wasn't ass fun

Posted: Thu Nov 13, 2003 3:45 pm
by Hivemind
i thought it was really easy, but i had never used the old one.. i just did sum terrain stuff to make mine, then put sum kick ass models in and i was set

Posted: Thu Nov 13, 2003 3:49 pm
by jce108
ya? sick well i was having probs with putting in light i dunno why worked fine on other comp and the light would show up in the blank spot beside it plus if i tried again it would put 2 on top of each other and like crash the game o well,, wut do u mean moddels?

Posted: Thu Nov 13, 2003 3:49 pm
by Darkstorm995
i dunno they say it has the same graphic engine as ut2003 but i dont care vehicles are going to be so sick

Posted: Thu Nov 13, 2003 3:50 pm
by Hivemind
the little mesh things, i released sum stuff, like a weapon model, or a pillar or stuff kinda like that... remeber u gotta render all the lights after u place em and u have to put in those little apple things ass paths which i had fun with