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HUD Question
Posted: Fri Dec 30, 2005 4:30 pm
by cnote1000
how do u mod the meters on the HUD

Posted: Fri Dec 30, 2005 4:32 pm
by halobuddha
do you mean like a skin or a hex edit?
Posted: Fri Dec 30, 2005 4:46 pm
by cnote1000
i just want to change what the HUD meters look like...the ammo meter and health meter.
Posted: Fri Dec 30, 2005 8:00 pm
by fourn443
u can do that with hex editing, i forgot where the tutorial was, i think it was on
http://www.halopc.net ma
Posted: Fri Dec 30, 2005 8:03 pm
by Inquisinator
its a bitmap.... he wants to change the way it looks...
Posted: Sat Dec 31, 2005 6:41 am
by RaVNzCRoFT
Get a DDS plugin. Open the map in HMT 3.5. Go to the [bitm]Bitmaps tag. Find the HUD bitmaps. Save the textures to your hard drive. Open them up with Photoshop (or any other photo editing software), and choose 'no' when it asks if you want to display mipmaps. Change the HUD bitmap to your liking. Save the file as a DDS Alpha. Inject the file into the same bitmap space in HMT. Save the map. Play it. It should work. Note that only you will be able to see this modification, unless you send the bitmap to other players, and they inject it themselves.
Posted: Sat Dec 31, 2005 12:20 pm
by fourn443
oh, i thought he menat, like on th AR where it shows the ammo counter
Posted: Sat Dec 31, 2005 11:17 pm
by Inquisinator
you still wouldnt need a hex editor.....
Posted: Tue Jan 03, 2006 8:32 pm
by b1@De
yea, its still just a bitmap
Posted: Wed Jan 04, 2006 2:10 pm
by Kurroda
alot of colors and textures can be done just by skinning no need for hex editing man to many people these days think everything has to be hex edited or that u have to no how to read hex
Posted: Thu Jan 05, 2006 4:31 am
by Phenomena
the HUD colours cant be skinned, there within the tag its self so youd have to hex the tag.