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Keep Screwing up PMI
Posted: Sat Dec 24, 2005 12:23 am
by Grave
Alright i got PMIin Vehicles down but ever time try and PMI AI i wined up messing up cuz im not sure what files to include
Posted: Sat Dec 24, 2005 12:38 am
by tebteb
Posted: Sat Dec 24, 2005 1:52 am
by Grave
thanks but thats for vehicles i already know how to do the vehicles
Posted: Sat Dec 24, 2005 6:31 am
by fourn443
just do the same with AI just make sure to include the biped, the antr, the actv and then in hht switch the antr for the AI then go into sparkedit and flip some ghosts upside down and duplicate them and all that happy crap
Posted: Sat Dec 24, 2005 7:18 am
by Grave
ok so do i include the sounds that come in those folders and everytime i try and put everything in additional files it give me an exception and if i decrapped the mod2.meta of certain one do i include it as a addtional in rebuild
Posted: Sat Dec 24, 2005 7:25 am
by Grave
o and can i put put all the addtional files need into one folder so i dont have to keep going through the folders
Posted: Sat Dec 24, 2005 9:30 am
by bblbuddy
fourn443 wrote:just do the same with AI just make sure to include the biped, the antr, the actv and then in hht switch the antr for the AI then go into sparkedit and flip some ghosts upside down and duplicate them and all that happy crap
you mean actr right?
and beyondthegrave you need to put
all of the files from the right folder in, and all of the folders in that folder. like if you were PMI'ing a scenery (i know you arent but i'm using it as a frame of reference) and you got to the right folder with the files of the scenery in it, and it had some files there but then folders (such as 'effects' or other folders) you would need to go into those folders and add all of those files.
Posted: Sat Dec 24, 2005 9:35 am
by fourn443
sorry yeah i was awake for like 10 minutes sorry^^
Posted: Sat Dec 24, 2005 2:19 pm
by Grave
thats ok i understood what you meant
Posted: Sat Dec 24, 2005 6:39 pm
by Arbiter Elite
dude u must also decrap the weapons they use....
Posted: Sun Dec 25, 2005 6:11 am
by Grave
yes i did arbiter elite and PS this is Ryan Royals brother
Posted: Sun Dec 25, 2005 10:45 am
by fourn443
ryan is his name YAY
Posted: Sun Dec 25, 2005 12:34 pm
by Inquisinator
bblbuddy wrote:fourn443 wrote:just do the same with AI just make sure to include the biped, the antr, the actv and then in hht switch the antr for the AI then go into sparkedit and flip some ghosts upside down and duplicate them and all that happy crap
you mean actr right?
and beyondthegrave you need to put
all of the files from the right folder in, and all of the folders in that folder. like if you were PMI'ing a scenery (i know you arent but i'm using it as a frame of reference) and you got to the right folder with the files of the scenery in it, and it had some files there but then folders (such as 'effects' or other folders) you would need to go into those folders and add all of those files.
no you dont all you need is the main meta (in your example it would be the scen meta and the mod2. all other metas get added automatically.