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				Ground on Fire?
				Posted: Fri Dec 16, 2005 9:56 am
				by realistic
				How would I make the ground constantly be on fire? I am making this for a map mod. Please respond with answers.
			 
			
					
				
				Posted: Fri Dec 16, 2005 10:18 am
				by RaVNzCRoFT
				Swap the ground meta with the burning particle flame meta mb?
			 
			
					
				
				Posted: Fri Dec 16, 2005 11:02 am
				by realistic
				RaVNzCRoFT wrote:Swap the ground meta with the burning particle flame meta mb?
I tried thaat. I got the flamethrower burning meta from the effects tag and tried to put it in for the ground meta in bitmaps. it did not work.
 
			
					
				
				Posted: Fri Dec 16, 2005 11:41 am
				by DECOY
				Covering the entire ground will cause HUGE lag.
You have to have it in areas, so as not to slow the game. 
(This is something (XY)matt, Mattae and myself have been working on over at halopc.net.)
 

 
			
					
				
				Posted: Fri Dec 16, 2005 11:41 am
				by CtrlAltDestroy
				PMI the burning_flame emmiter and place alot of them on the ground. May cause major FPS lag. ;)
			 
			
					
				
				Posted: Fri Dec 16, 2005 11:43 am
				by DECOY
				Flame emitter's not Really big enough on its own. you will need a LOT of them.  Check out the Gephyrophobia mod in the Outstanding forum, thats has pretty much all the FX in one map....
			 
			
					
				
				Posted: Fri Dec 16, 2005 11:49 am
				by realistic
				I already PMIed AI into the map and i don't know if you can PMI more than once. Is there a way to it without PMIng like use the flamethrower burning
			 
			
					
				
				Posted: Fri Dec 16, 2005 11:51 am
				by DECOY
				Not that I know of..... You can't PMI into a rebuit map as far as I know.