Ground on Fire?
Ground on Fire?
How would I make the ground constantly be on fire? I am making this for a map mod. Please respond with answers.

- RaVNzCRoFT
- Posts: 6208
- Joined: Mon Jan 10, 2005 3:05 pm
- Location: Raleigh, North Carolina, USA
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Covering the entire ground will cause HUGE lag.
You have to have it in areas, so as not to slow the game.
(This is something (XY)matt, Mattae and myself have been working on over at halopc.net.)


You have to have it in areas, so as not to slow the game.
(This is something (XY)matt, Mattae and myself have been working on over at halopc.net.)


http://www.customcrysis.com Crysis mapping / modding site under development.
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- Posts: 1509
- Joined: Sat Nov 06, 2004 5:14 am
- Location: hi2u
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Flame emitter's not Really big enough on its own. you will need a LOT of them. Check out the Gephyrophobia mod in the Outstanding forum, thats has pretty much all the FX in one map....
http://www.customcrysis.com Crysis mapping / modding site under development.
Not that I know of..... You can't PMI into a rebuit map as far as I know.
http://www.customcrysis.com Crysis mapping / modding site under development.